Donkey Kong Country Returns: Difference between revisions

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{{testing/entry|revision=3.5-144|OS=Windows 7|CPU=Intel Core i7-2670QM @ 2.2 GHz|GPU=NVIDIA GeForce GT 540M|result=Perfect. JIT Recompiler, Lock Threads to Cores, DSP HLE emulation, Use EuRGB60 Mode, DIrect3D9:EFB copies-Texture, External Frame Buffer-Disable, Disable Per-Pixel Depth, OpenCL Texture, Disable Fog, OpenMP Texture, VBeam Emulation-on. Almost all of the time 60FPS|tester=bbc}}
{{testing/entry|revision=3.5-144|OS=Windows 7|CPU=Intel Core i7-2670QM @ 2.2 GHz|GPU=NVIDIA GeForce GT 540M|result=Perfect. JIT Recompiler, Lock Threads to Cores, DSP HLE emulation, Use EuRGB60 Mode, DIrect3D9:EFB copies-Texture, External Frame Buffer-Disable, Disable Per-Pixel Depth, OpenCL Texture, Disable Fog, OpenMP Texture, VBeam Emulation-on. Almost all of the time 60FPS|tester=bbc}}
{{testing/entry|revision=3.5-1579|OS=Windows 8|CPU=Intel Core i7-3630QM @ 3.2 GHz|GPU=NVIDIA GeForce GT 635M|result=Perfect. 50-60FPS in 720p, 45-60FPS in 1080p|tester=mbc07}}
{{testing/entry|revision=3.5-1579|OS=Windows 8|CPU=Intel Core i7-3630QM @ 3.2 GHz|GPU=NVIDIA GeForce GT 635M|result=Perfect. 50-60FPS in 720p, 45-60FPS in 1080p|tester=mbc07}}
{{testing/entry|revision=3.5-2429|OS=Windows 7|CPU=Intel Core i7-3770K|GPU=NVIDIA GeForce GTX 660|result=Almost perfect. Some minors graphics bugs 60FPS 1080p with Direct3D11. Less with OpenGL but 40-60FPS in 1080p.|tester=Jrr123}}
{{testing/entry|revision=3.5-2429|OS=Windows 7|CPU=Intel Core i7-3770K @ 3.5 GHz|GPU=NVIDIA GeForce GTX 660|result=Almost perfect. Some minors graphics bugs 60FPS 1080p with Direct3D11. Less with OpenGL but 40-60FPS in 1080p.|tester=Jrr123}}
{{testing/entry|revision=3.5-2429|OS=Windows 7|CPU=Intel Core i7-3770K|GPU=NVIDIA GeForce GTX 660|result=Almost perfect. Some minors graphics bugs 60FPS 1080p with Direct3D11. Less with OpenGL but 40-60FPS in 1080p.|tester=Jrr123}}
{{testing/entry|revision=3.5-2429|OS=Windows 7|CPU=Intel Core i7-3770K @ 3.5 GHz|GPU=NVIDIA GeForce GTX 660|result=Almost perfect. Some minors graphics bugs 60FPS 1080p with Direct3D11. Less with OpenGL but 40-60FPS in 1080p.|tester=Jrr123}}
{{testing/entry|revision=4.0-1546|OS=Windows 10|CPU=Intel Core i5-4690K|GPU=NVIDIA GeForce GTX 970|result=60FPS Ultra settings + SweetFX. Some slowdowns in the menus and audio crackles.|tester=Janyz}}
{{testing/entry|revision=4.0-1546|OS=Windows 10|CPU=Intel Core i5-4690K @ 3.5 GHz|GPU=NVIDIA GeForce GTX 970|result=60FPS Ultra settings + SweetFX. Some slowdowns in the menus and audio crackles.|tester=Janyz}}
{{testing/entry|revision=4.0-1546|OS=Windows 8.1|CPU=Intel Core i5-760 @ 3.5 GHz|GPU=NVIDIA GeForce GTX 770|result=60FPS constants avec Vsync, en Open GL 1080p AA x4. Quelques ralentissements parfois de la vitesse d'émulation et crépitements sonores. / Good at 60FPS with Vsync, Open GL 1080p AA x4. Sometimes not 100% speed, & sound issues.|tester=Val83}}
{{testing/entry|revision=4.0-1546|OS=Windows 8.1|CPU=Intel Core i5-760 @ 3.5 GHz|GPU=NVIDIA GeForce GTX 770|result=60FPS constants avec Vsync, en Open GL 1080p AA x4. Quelques ralentissements parfois de la vitesse d'émulation et crépitements sonores. / Good at 60FPS with Vsync, Open GL 1080p AA x4. Sometimes not 100% speed, & sound issues.|tester=Val83}}
{{testing/entry|revision=4.0-2312|OS=Windows 7|CPU=Intel Core i7-2670QM @ 2.2 GHz|GPU=NVIDIA GeForce GT 555M|result=35-60FPS (depending on "busy" parts) with following option changes. Enter properties of the game, UNTICK (CORE) Enable MMU/Sync GPU thread/Speed up Disc/vBeam hack, leaving other options default. Without this, was getting 20-40FPS. Sound partial glitching but not experience ruining. Few graphical glitches but again, not game breaking.|tester=Rmpinky}}
{{testing/entry|revision=4.0-2312|OS=Windows 7|CPU=Intel Core i7-2670QM @ 2.2 GHz|GPU=NVIDIA GeForce GT 555M|result=35-60FPS (depending on "busy" parts) with following option changes. Enter properties of the game, UNTICK (CORE) Enable MMU/Sync GPU thread/Speed up Disc/vBeam hack, leaving other options default. Without this, was getting 20-40FPS. Sound partial glitching but not experience ruining. Few graphical glitches but again, not game breaking.|tester=Rmpinky}}