Dragon Ball Z: Budokai: Difference between revisions
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|image = [[File:DragonBallZBudokaiGC.jpg|300px|Dragon Ball Z: Budokai]] | |image = [[File:DragonBallZBudokaiGC.jpg|300px|Dragon Ball Z: Budokai]] | ||
|developer = Dimps | |developer = Dimps | ||
|publisher = {{vgrelease|NA / AU|Atari}} | |publisher = {{vgrelease|NA/AU|Atari}}{{vgrelease|JP/EU|Bandai}} | ||
|released = {{vgrelease|NA=October 28, 2003|EU=November 14, 2003|JP=November 28, 2003}} | |released = {{vgrelease|NA=October 28, 2003|EU=November 14, 2003|JP=November 28, 2003}} | ||
|series = ''Dragon Ball Z'', ''Budokai Tenkaichi'' | |series = ''Dragon Ball Z'', ''Budokai Tenkaichi'' |
Revision as of 00:24, 10 December 2012
Dragon Ball Z: Budokai | |
---|---|
Developer(s) | Dimps |
Publisher(s) | NA/AU Atari JP/EU Bandai |
Series | Dragon Ball Z, Budokai Tenkaichi |
Platform(s) | GameCube |
Release date(s) | JP November 28, 2003 NA October 28, 2003 EU November 14, 2003 |
Genre(s) | Fighting |
Mode(s) | Single-Player, Multiplayer |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Dragon Ball Z: Budokai is the first game of the Budokai series of fighting games based on the Dragon Ball media franchise. Originally it was released for the PlayStation 2, but was later released on the Nintendo GameCube with aditional cel-shaded graphics.
Problems
Crackling sound
The sound occasionally cracks, usually during cutscenes where the sound gets to a high pitch.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | DirectX9 | |
Scaled EFB Copy | On |
Version Compatibility
The graph below charts the compatibility with Dragon Ball Z: Budokai since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r5960 | Windows 7 x64 | Intel Core i7-930 @ 3.53GHz | ATI Radeon HD 5770 | Nearly Perfect | |
r6452 | Windows 7 x64 | Intel Core i5-430M | ATI Radeon HD 5730 | Very good (50/50 frames in HDD) | |
r7257 | Windows 7 x64 | Intel Core i7-860 | ATI Radeon HD 5770 | Perfect 60 FPS, no graphical problems, only some occasional crackling in the sound. | ThatLuciano |
3.0 | Windows 7 x64 | Intel Celeron E3300 @ 3.5GHz | nVidia GeForce GT 240 | Perfect, 60 FPS all the time | EliasYFGM |
3.0-733 | Linux Ubuntu 12.04 Precise x64 | AMD FX 6100 @ 3.3GHz | nVidia GTX 560ti | Almost Perfect, 50 FPS all the time but sounds kinda crappy. Have to choose pulse or OpenAL | Shini |
Gameplay Videos
Categories:
- Dimps (Developer)
- North America (Release region)
- Atari (Publisher)
- Japan (Release region)
- Europe (Release region)
- Bandai (Publisher)
- Dragon Ball Z (Series)
- Budokai Tenkaichi (Series)
- 2003 (Initial release year)
- Fighting (Genre)
- Single-Player (Game mode)
- Multiplayer (Game mode)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Video Backend (Config Required)
- Scaled EFB Copy (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 3.0
- Tested On (GPU):
- Tested On (OS): Linux
- Tested On (CPU): AMD
- Untested for 10000+ revisions
- GameCube games