Dragon Ball Z: Budokai 2: Difference between revisions
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=2.0|OS=Windows XP | {{testing/entry|revision=2.0|OS=Windows XP|CPU=Intel Pentium E2180 @ 2GHz|GPU=NVIDIA GeForce 7100 GS|result=Playable: 60FPS|tester=}} | ||
{{testing/entry|revision=7019|OS=Windows 7|CPU=AMD Phenom II 555 @ 3.52GHz|GPU=ATI Radeon HD 5670|result=Playable: 50FPS|tester=}} | {{testing/entry|revision=7019|OS=Windows 7|CPU=AMD Phenom II 555 @ 3.52GHz|GPU=ATI Radeon HD 5670|result=Playable: 50FPS|tester=}} | ||
{{testing/entry|revision=3.5-290|OS=Windows 7|CPU=Intel Core i3-2350 @ 2.3GHz|GPU=NVIDIA GeForce 410M|result=Playable, just one bug audio sync at the beginning (when the file is not generated ShaderCache)|tester=Dratal}} | {{testing/entry|revision=3.5-290|OS=Windows 7|CPU=Intel Core i3-2350 @ 2.3GHz|GPU=NVIDIA GeForce 410M|result=Playable, just one bug audio sync at the beginning (when the file is not generated ShaderCache)|tester=Dratal}} | ||
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{{testing/entry|revision=4.0.2|OS=Windows 8|CPU=AMD E-300 @ 1.3GHz|GPU=AMD Radeon HD 6310|result=Unplayable 17FPS, Audio cracked|tester=SimonStreakio}} | {{testing/entry|revision=4.0.2|OS=Windows 8|CPU=AMD E-300 @ 1.3GHz|GPU=AMD Radeon HD 6310|result=Unplayable 17FPS, Audio cracked|tester=SimonStreakio}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=E350 @ 1.73GHz|GPU=AMD Radeon HD 6310|result=Half playable 30~40FPS|tester=Dante4K}} | {{testing/entry|revision=4.0.2|OS=Windows 7|CPU=E350 @ 1.73GHz|GPU=AMD Radeon HD 6310|result=Half playable 30~40FPS|tester=Dante4K}} | ||
{{testing/entry|revision=4.0.2|OS=Windows XP SP3 | {{testing/entry|revision=4.0.2|OS=Windows XP SP3|CPU=Intel E5300 @ 3.5GHz|GPU=ATI Radeon 5750|result=Plays flawlessly 60FPS at 4x native(2560x2112)& 8x anisotropic filtering|tester=DDVIL74}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX-6300 @ 4.1GHz|GPU=NVIDIA GeForce GTX 750 Ti|result=Plays well at a solid 60 FPS. Occasional graphical glitch where characters may look deformed but does not change game play. Settings: HLE Audio, Direct3D11 2x Resolution, Widescreen hack, 2x AA & 16x anisotropic filtering. Played the game for many hours + beat the story mode without any issues.|tester=}} | {{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX-6300 @ 4.1GHz|GPU=NVIDIA GeForce GTX 750 Ti|result=Plays well at a solid 60 FPS. Occasional graphical glitch where characters may look deformed but does not change game play. Settings: HLE Audio, Direct3D11 2x Resolution, Widescreen hack, 2x AA & 16x anisotropic filtering. Played the game for many hours + beat the story mode without any issues.|tester=}} | ||
{{testing/end}} | {{testing/end}} |