Dragon Ball Z: Budokai Tenkaichi 3: Difference between revisions
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===Controls=== | ===Controls=== | ||
In order to play with the Wiimote you have to go to "Config" -> "Gamecube" and set "Port 1" to "Nothing". | In order to play with the Wiimote you have to go to "Config" -> "Gamecube" and set "Port 1" to "Nothing". | ||
===No Sound in Cinematics=== | |||
There is no sound during cinematics, refer {{issue|1005}}. | |||
== Configuration == | == Configuration == |
Revision as of 00:19, 3 December 2010
Dragon Ball Z: Budokai Tenkaichi 3 | |
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Developer(s) | Spike |
Publisher(s) | Atari, Bandai, Namco Bandai Games |
Series | Budokai Tenkaichi |
Platform(s) | Wii |
Genre(s) | Fighting game |
Mode(s) | Single-player, multiplayer |
Input methods | Wii Remote, Nunchuk |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
The Dragon Ball Z: Budokai Tenkaichi series, was originally published as in Japan and is a series of fighting games based on the anime and manga Dragon Ball by Akira Toriyama. Each installment was developed by Spike, while they were published by Bandai in Japan and Atari in all other countries, up to Budokai Tenkaichi 3. From Raging Blast onwards, Bandai's role will now be filled by the merged Namco Bandai Games and Atari's PAL distribution network has been absorbed into Namco Bandai Partners. Namco Bandai will also handle publishing in North America for Raging Blast and all other games beginning in 2010, effectively ending Atari's involvement.
Problems
Controls
In order to play with the Wiimote you have to go to "Config" -> "Gamecube" and set "Port 1" to "Nothing".
No Sound in Cinematics
There is no sound during cinematics, refer issue 1005.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Disable Fog | Yes |
Testing
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