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Endless Ocean: Blue World
|Endless Ocean: Blue World|
|Release date(s)|| JP September 17, 2009|
NA February 22, 2010
EU February 5, 2010
AUS February 25, 2010
|Mode(s)||Single-player, Co-op (2), Online (2)|
|Input methods||Wii Remote, Classic Controller, Wii Speak|
|GameIDs||R4EP01, R4EE01, R4EJ01|
Endless Ocean: Blue World, known in Europe and Japan as Endless Ocean 2: Adventures of the Deep, is a scuba diving video game for Wii and the sequel to Endless Ocean, previously released for Wii in 2007. It was first revealed at a Nintendo conference held on October 2, 2008. The game was released as part of the Touch! Generations series of games in the United Kingdom and Europe.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Endless Ocean: Blue World since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core 2 Quad Q9505 2.83GHz||NVIDIA GeForce 9800 GT||Endless Ocean 2 running on Dolphin emulator. Game seems to run very well, minor glitches here and there, full speed all the time. This game is one of the games that deserve status 'Perfect'. But in order to go in game, you should have 'EFB Copy to RAM' in GFX settings or else it will hang. Then you can switch EFB Copy to Texture and play the game like normal. Endless Ocean 2: Adventures of the Deep (Wii) on Dolphin Wii/GC Emulator 720p HD Full Speed||nosound98|
|Windows 7||Athlon X4 640 # 3.2GHz||AMD Radeon HD 6570||Game hangs at start with DSP HLE enabled and starts with DSP LLE recompiler. Sound stutters a bit and fps is 20-30 on my system.||Golem777|