F-Zero GX: Difference between revisions

An issue where Dolphin didn't update the aspect ratio has since been fixed, so the 16:9 setting should go to the enhancement section, similar to the 16:9 patches. The problem section should be collection of problems not exist on the real console, right?
(An issue where Dolphin didn't update the aspect ratio has since been fixed, so the 16:9 setting should go to the enhancement section, similar to the 16:9 patches. The problem section should be collection of problems not exist on the real console, right?)
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== Problems ==
== Problems ==
=== In-game Camera and Models Don't Load ===
=== In-game Camera and Models Don't Load ===
Make sure "Enable FPRF" (i.e. Floating Point Result Flag) is checked in the game settings. Without it, no races will be playable.
Make sure "Enable FPRF" (i.e. Floating Point Result Flag) is checked in the game settings. Without it, no races will be playable.
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{{image|F-ZeroGX-Powerslide1.jpg|Powerslide glitch in Dolphin|}}
{{image|F-ZeroGX-Powerslide1.jpg|Powerslide glitch in Dolphin|}}
{{image|F-ZeroGX-Powerslide3.jpg|Powerslide glitch on Console|br|width=214}}
{{image|F-ZeroGX-Powerslide3.jpg|Powerslide glitch on Console|br|width=214}}
=== 16:9 ===
This game has 16:9 display capability, but requires setting the game to the "Widescreen" screen mode in the game's internal options.


=== {{s}}Shadow Distortion{{/s}} ===
=== {{s}}Shadow Distortion{{/s}} ===
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=== {{s}}Rain on Lightning Track{{/s}} ===
=== {{s}}Rain on Lightning Track{{/s}} ===
Rain on the Lightning tracks appears incorrectly on the D3D9 backend. It is present, but more difficult to see compared to the other backends, to the point where it is nearly invisible for most of the race. OpenGL and D3D11 display the effect correctly, so use one of them if you wish to see it better. Fixed with the removal of D3D9 in {{revision|4.0-155}}.
Rain on the Lightning tracks appears incorrectly on the D3D9 backend. It is present, but more difficult to see compared to the other backends, to the point where it is nearly invisible for most of the race. OpenGL and D3D11 display the effect correctly, so use one of them if you wish to see it better. Fixed with the removal of D3D9 in {{revision|4.0-155}}.
== Enhancements ==
=== 16:9 ===
This game has 16:9 display capability, but requires setting the game to the "Widescreen" screen mode in the game's internal options.


== Configuration ==
== Configuration ==
6,576

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