F-Zero GX: Difference between revisions

→‎Testing: Add entry
(→‎Gameplay Videos: Added a VR video.)
(→‎Testing: Add entry)
Line 108: Line 108:


INI: CPUThread=False; GFXBacken=OGL; EFBAccessEnable=FALSE; EFBToTextureEnable=FALSE; VSync=FALSE; SafeTextureCacheColorSamples=0.|tester=SierraKomodo}}
INI: CPUThread=False; GFXBacken=OGL; EFBAccessEnable=FALSE; EFBToTextureEnable=FALSE; VSync=FALSE; SafeTextureCacheColorSamples=0.|tester=SierraKomodo}}
{{testing/entry|revision=5.0-4178|OS=Windows 10|CPU=Intel Core i7-7700K @ 4.5GHz|GPU=NVIDIA GeForce GTX 1080|result=Vulkan backend outright crashes with no panic handler message after the save loading screen. OpenGL (and probably Direct3D 11 as well) runs at 60 FPS everywhere but Sand Ocean, which is unbelievably laggy without using Vulkan or Direct3D 12 backend. Unfortunately Direct3D 12 is removed in this version and Vulkan, as mentioned, does not work.|tester=Techjar}}
{{testing/end}}
{{testing/end}}


Anonymous user