6,906
edits
Handz gaming (talk | contribs) |
mNo edit summary |
||
Line 3: | Line 3: | ||
|developer = Sega, Amusement Vision | |developer = Sega, Amusement Vision | ||
|publisher = Nintendo | |publisher = Nintendo | ||
|series = ''F-Zero'' | |||
|released = {{vgrelease|JP=July 25, 2003|NA=August 25, 2003|EU=October 31, 2003}} | |released = {{vgrelease|JP=July 25, 2003|NA=August 25, 2003|EU=October 31, 2003}} | ||
|genre = Racing | |genre = Racing | ||
|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
Line 29: | Line 29: | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== V-Sync Crashes === | === V-Sync Crashes === | ||
If V-Sync is enabled, F-Zero GX will inevitably crash at some point early in play, to the point where it's difficult to even complete a race. Make sure V-Sync is disabled to avoid this. Alternatively, for NVIDIA GPUs, Adaptive V-Sync can be enabled and not cause F-Zero GX to crash. | If V-Sync is enabled, F-Zero GX will inevitably crash at some point early in play, to the point where it's difficult to even complete a race. Make sure V-Sync is disabled to avoid this. Alternatively, for NVIDIA GPUs, Adaptive V-Sync can be enabled and not cause F-Zero GX to crash. | ||
Line 112: | Line 111: | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | {{VideoGallery | ||
|vid1=57WlxazzAPQ|cap1=F-Zero GX Dolphin 5.0 vs Gamecube comparison - The Retro Byte | |vid1=57WlxazzAPQ|cap1=F-Zero GX Dolphin 5.0 vs Gamecube comparison - The Retro Byte | ||
Line 135: | Line 135: | ||
{{Navigation/F-Zero}} | {{Navigation/F-Zero}} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |
edits