Final Fantasy Crystal Chronicles: Difference between revisions

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{{testing/entry|revision=7717|OS=Windows 7 x64|CPU= Intel Core i5-2410M@ 2.3GHz|GPU=nVidia GeForce GT 540M|result=Similar to an earlier entry on an nVidia card, game freezes on a book in the intro. No audio. White squares replace text.  Only PAL version tested.|tester=LtCaptain}}
{{testing/entry|revision=7367|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Works playable|tester=ultramann}}
{{testing/entry|revision=7367|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Works playable|tester=ultramann}}
{{testing/entry|revision=7367|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=Game doesn't go after intro cut-scene - constantly showing some book. No audio in intro. White squares in menu.|tester=†.fl.l).}}
{{testing/entry|revision=7367|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=Game doesn't go after intro cut-scene - constantly showing some book. No audio in intro. White squares in menu.|tester=†.fl.l).}}
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{{testing/entry|revision=7571|OS=Windows XP x86|CPU=Intel Core2 Quad Q9550 @ 2.83GHz|GPU=nVidia GeForce GTX 260|result=NTSC version stutters occasionally during cut-scenes, otherwise beautiful under DX9. PAL version gives the same black screen issues other testers have.|tester=nykotik}}
{{testing/entry|revision=7571|OS=Windows XP x86|CPU=Intel Core2 Quad Q9550 @ 2.83GHz|GPU=nVidia GeForce GTX 260|result=NTSC version stutters occasionally during cut-scenes, otherwise beautiful under DX9. PAL version gives the same black screen issues other testers have.|tester=nykotik}}
{{testing/entry|revision=7617|OS=Windows 7 x64|CPU=AMD Athlon II X4 630 @ 2.8GHz|GPU=nVidia GeForce GTX 460|result=Works with the dx9 graphics plugin but not with the dx11|tester=ChaosGiant}}
{{testing/entry|revision=7617|OS=Windows 7 x64|CPU=AMD Athlon II X4 630 @ 2.8GHz|GPU=nVidia GeForce GTX 460|result=Works with the dx9 graphics plugin but not with the dx11|tester=ChaosGiant}}
{{testing/entry|revision=7717|OS=Windows 7 x64|CPU=Intel Core i5-2410M @ 2.3GHz|GPU=nVidia GeForce GT 540M|result=Similar to an earlier entry on an nVidia card, game freezes on a book in the intro. No audio. White squares replace text. Only PAL version tested.|tester=LtCaptain}}
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Revision as of 04:31, 12 September 2011

Final Fantasy Crystal Chronicles
Final Fantasy Crystal Chronicles
Developer(s) The Game Designers Studio
Publisher(s) Square Enix, Nintendo
Series Final Fantasy Crystal Chronicles
Platform(s) GameCube
Genre(s) Action Role-Playing
Mode(s) Single-Player, Multiplayer
Input methods Gamecube Controller, GameBoy Advance
Compatibility 4Stars4.pngEdit rating: Final Fantasy Crystal Chronicles
Playable
GameIDs
See also...

Search Dolphin Forums
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

Final Fantasy Crystal Chronicles is a 2003 action role-playing game for the Nintendo GameCube. It is a spin-off of the Final Fantasy series, and spawned a metaseries of the same name. It was released in Japan on August 8, 2003; in North America on February 9, 2004 and in Europe and Australia on March 12, 2004.

Problems

Audio Problems

The game's music often becomes distorted and on slower computers the music can become desynchronized.

Graphics Glitches

Safe texture cache must be enabled in the video plug-in.

Multiplayer Support via VBA

Multiplayer support via VBA is currently broken, refer issue 3177.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Texture Cache Accuracy Position 1 Unclear if 'Position 4' is safe

Version Compatibility

The graph below charts the compatibility with Final Fantasy Crystal Chronicles since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21455 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7367 Windows 7 x64 AMD Phenom II 720 BE @ 3.2GHz ATI Radeon HD 4850 Works playable ultramann
r7367 Windows XP AMD Athlon II X2 215 @ 3.45GHz nVidia GeForce 7025 Game doesn't go after intro cut-scene - constantly showing some book. No audio in intro. White squares in menu. †.fl.l).
r7482 Windows 7 x64 AMD Phenom II X4 965 BE @ 3.4GHz AMD Radeon HD 6850 Works playable, some slowdowns at the intro Digital hunter
r7482 Windows XP AMD Athlon II X2 215 @ 3.45GHz nVidia GeForce 7025 only black screen †.fl.l).
r7505 Windows 7 x64 Intel Pentium Dual Core T4300 @ 2.1GHz ATI Mobility Radeon 3650 Only Black screen still no matter what settings WordsMyth
r7571 Windows XP x86 Intel Core2 Quad Q9550 @ 2.83GHz nVidia GeForce GTX 260 NTSC version stutters occasionally during cut-scenes, otherwise beautiful under DX9. PAL version gives the same black screen issues other testers have. nykotik
r7617 Windows 7 x64 AMD Athlon II X4 630 @ 2.8GHz nVidia GeForce GTX 460 Works with the dx9 graphics plugin but not with the dx11 ChaosGiant
r7717 Windows 7 x64 Intel Core i5-2410M @ 2.3GHz nVidia GeForce GT 540M Similar to an earlier entry on an nVidia card, game freezes on a book in the intro. No audio. White squares replace text. Only PAL version tested. LtCaptain

Gameplay Videos