Fire Emblem: Path of Radiance: Difference between revisions

Assuming the same as for melee: AX-HLE merger is the only thing that would have fixed sound for this game. Removed pre-3.5 problem.
(sound problems are gone)
(Assuming the same as for melee: AX-HLE merger is the only thing that would have fixed sound for this game. Removed pre-3.5 problem.)
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{{Infobox VG
{{Infobox VG
|image    = [[File:FireEmblemPathOfRadianceGC.JPG|300px]]
|developer = Intelligent Systems
|developer = Intelligent Systems
|publisher = Nintendo
|publisher = Nintendo
|released = {{vgrelease|JP=April 20, 2005|NA=October 17, 2005|EU=November 4, 2005|AUS=December 1, 2005}}
|released = {{vgrelease|JP=April 20, 2005|NA=October 17, 2005|EU=November 4, 2005|AUS=December 1, 2005}}
|series = ''Fire Emblem''
|series   = ''Fire Emblem''
|genre = Tactical role-playing
|genre     = Tactical role-playing
|modes = Single-Player
|modes     = Single-Player
|input = GameCube Controller
|input     = GameCube Controller
|image = [[File:FireEmblemPathOfRadianceGC.JPG|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-gc-fire-emblem-path-of-radiance--26131
|forumlink = http://forums.dolphin-emu.org/Thread-gc-fire-emblem-path-of-radiance--26131
}}
}}
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== Problems ==
== Problems ==
=== <s>Beeping</s> ===
Random beeping sounds. This has been fixed in {{revision|3.5-375}}.
=== Texture Filtering ===
=== Texture Filtering ===
Forcing texture filtering can cause odd lines in the faces of characters. Texture filtering should not be forced for this game.
Forcing texture filtering can cause odd lines in the faces of characters. Texture filtering should not be forced for this game.


=== <s>Minor Image Alignment Issues with Direct X</s> ===
=== <s>Beeping</s> ===
Some images had minor misalignments when using the DirectX plug-in. This has been fixed in {{revision|3.0-840}}.
Random beeping sounds. This has been fixed in {{revision|3.5-78}}.


== Configuration ==
== Configuration ==