Progress Continues
We've already had 21455 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Free Look: Difference between revisions
(Undo revision 173025 by Techydude3 (That sentence is valid. As clearly stated on the header, this guide covers future features not currently available)) |
Techydude3 (talk | contribs) (Updated guide to reflect the PR.) |
||
Line 2: | Line 2: | ||
|type = warning | |type = warning | ||
|text = '''Work in Progress'''<br/> | |text = '''Work in Progress'''<br/> | ||
Currently based off of an unreleased version of Dolphin | Currently based off of an unreleased version of Dolphin. ([https://github.com/dolphin-emu/dolphin/pull/8867 PR#8867]) | ||
}} | }} | ||
Line 10: | Line 10: | ||
Dolphin supports multiple ways to control how the in-game camera is modified, each control type is described below: | Dolphin supports multiple ways to control how the in-game camera is modified, each control type is described below: | ||
'''None''' - turns off the camera modification, showing you the original in-game camera | '''None''' - turns off the camera modification, showing you the original in-game camera. | ||
'''Six Axis''' - offers full camera control on all axes, akin to moving a spacecraft in zero gravity. This is the most powerful free look option but is the most challenging to use. | '''Six Axis''' - offers full camera control on all axes, akin to moving a spacecraft in zero gravity. This is the most powerful free look option but is the most challenging to use. | ||
Line 19: | Line 19: | ||
== Controller Configuration == | == Controller Configuration == | ||
# Choose '''Options''' > ''' | # Choose '''Options''' > '''Free Look Settings''' | ||
# Pick a camera type for | # Pick a camera type for Camera 1 and then click on '''Configure Controller''' | ||
=== General === | === General === | ||
Line 40: | Line 40: | ||
|- | |- | ||
| Shift + W | | Shift + W | ||
| | | Move forward | ||
|- | |- | ||
| Shift + S | | Shift + S | ||
| | | Move backward | ||
|- | |- | ||
| Shift + A | | Shift + A | ||
Line 56: | Line 56: | ||
| Shift + Q | | Shift + Q | ||
| Move down | | Move down | ||
|- | |||
| Shift + Axis Z+ | |||
| Zoom in | |||
|- | |||
| Shift + Axis Z- | |||
| Zoom out | |||
|- | |- | ||
| Shift + 1 | | Shift + 1 | ||
Line 71: | Line 77: | ||
|} | |} | ||
These controls can be changed at '''Options''' > ''' | These controls can be changed at '''Options''' > '''Free Look Settings''' > '''Configure Controller'''. | ||
Note that Axis Z is only present on a controller and not a keyboard & mouse setup. | |||
[[Category:Tutorials]] | [[Category:Tutorials]] |
Revision as of 20:48, 4 August 2020
Work in Progress Currently based off of an unreleased version of Dolphin. (PR#8867) |
Free Look is a Dolphin feature that allows manipulation of the in-game camera. Various camera types and configuration options are available.
Camera Control Types
Dolphin supports multiple ways to control how the in-game camera is modified, each control type is described below:
None - turns off the camera modification, showing you the original in-game camera.
Six Axis - offers full camera control on all axes, akin to moving a spacecraft in zero gravity. This is the most powerful free look option but is the most challenging to use.
First Person - controls the camera similarly to a first person video game. The camera can rotate and travel, but roll is impossible. Easy to use, but limiting.
Orbital - rotates the camera around the original in-game camera. Has no lateral movement, only rotation and you may zoom up to the original in-game camera's origin point.
Controller Configuration
- Choose Options > Free Look Settings
- Pick a camera type for Camera 1 and then click on Configure Controller
General
The General tab has four categories of input that can be defined, a description of each category is provided below:
Move - controls specifically for moving the camera. The camera control type will determine how exactly the move works. For instance, moving left with Six Axis chosen will move the camera to the left. However, moving left with Orbital chosen will move the camera around the origin point in a circular motion.
Speed - controls how fast you move.
Field of View - controls the aspect ratio of the camera. The X and Y axis are independently changeable but changing them both at the same time will emulate a zoom effect. As the field of view x and y values get smaller this will lead to a fish-eye type camera effect. Doing both a zoom-out and a move in, (or vice versa) leads to a cinema effect called the "Dolly Zoom".
Other - options not related to movement. This includes a way to reset your position and rotation back to the in-game camera or to toggle off the free look camera temporarily.
Default Controls
Controls | Action |
---|---|
Shift + W | Move forward |
Shift + S | Move backward |
Shift + A | Move left |
Shift + D | Move right |
Shift + E | Move up |
Shift + Q | Move down |
Shift + Axis Z+ | Zoom in |
Shift + Axis Z- | Zoom out |
Shift + 1 | Decrease camera speed |
Shift + 2 | Increase camera speed |
Shift + F | Reset camera speed |
Shift + R | Reset camera position |
These controls can be changed at Options > Free Look Settings > Configure Controller.
Note that Axis Z is only present on a controller and not a keyboard & mouse setup.