Future Tactics: The Uprising: Difference between revisions
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Revision as of 06:53, 29 June 2015
Future Tactics: The Uprising | |
---|---|
Developer(s) | Zed Two |
Publisher(s) | NA Crave Entertainment EU JoWooD Entertainment |
Platform(s) | GameCube |
Release date(s) | NA May 10, 2004 EU October 22, 2004 |
Genre(s) | Tactical shooter |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Future Tactics: The Uprising is a turn based tactical shooter video game by Zed Two. Once known as Pillage, this colourful turn based shooter was stuck in development for a number of years before being picked up by Crave for a US release, followed shortly by JoWood for a European release. It plays a lot like the Worms 3D games and has a story penned by Paul Rose, who used to write the video game page Digitiser on Channel 4's Teletext. The game features a geo-mod system in which almost anything can be destroyed, leaving battlefields scarred by craters.
Problems
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Future Tactics: The Uprising since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Zed Two (Developer)
- Crave Entertainment (Publisher)
- North America (Release region)
- JoWooD Entertainment (Publisher)
- Europe (Release region)
- 2004 (Initial release year)
- Tactical shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Untested
- GameCube games
- Native 16:9 widescreen support (GCN)