GameCube Main Menu: Difference between revisions

Moving to Emulation Information, though unclear if we'll persist this, since I'm unclear we'd want to provide translations across titles (though it may be useful for some non-English only releases, it's not really under the purview of the emulator)
(Moving to Emulation Information, though unclear if we'll persist this, since I'm unclear we'd want to provide translations across titles (though it may be useful for some non-English only releases, it's not really under the purview of the emulator))
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*Savestates
*Savestates


== Problems ==
=== Foreign Version Translations ===
=== Flickering/Stretchy Menu ===
The start up animation and menu will stretch and distort unless XFB is enabled, either virtual or real will correct for this issue.
{{image|GCSys-WithoutXFB.png|Stretchy and flickers}}
{{image|GameCubeSystemMenu.png|What should display|br}}
 
=== Missing Music/Incorrect Audio ===
Despite the fixes {{revision|4.0-7286}} made to the DSP HLE sound by more accurately emulating Zelda ucode, music and effects in the IPL are still missing or distorted. Needs DSP LLE for proper audio. Refer {{Issue|7980}}.
 
=== {{s}}Screeching Audio{{/s}} ===
Needs DSP LLE to prevent screeching audio. Fixed DSP HLE to be more tolerable starting with {{revision|4.0-7286}}.
 
=== {{s}}Missing JP Text{{/s}} ===
Various portions of text are not displayed in the Japaneses BIOS, including: button instructions, game description, and others. Refer {{Issue|6081}}. Fixed in {{revision|4.0-8721}}.
{{Image|GC JP BIOS text missing.jpg|JP BIOS text missing}}{{Image|GC NA BIOS text.jpg|NA BIOS text present|br}}
 
== Compatibility ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
|skipbios      = Off
|skipbiosnotes  = Hold A as the GameCube logo animates
|xfb            = Real or Virtual
|xfbnotes      = Fixes menu flickering
|dspengine = LLE
|dspenginenotes = HLE is still inaccurate
}}
 
== Version Compatibility ==
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|2.0|*|No support yet}}
{{VersionCompatibilityVersion|3.0|****|Support added, requires LLE audio}}
{{VersionCompatibilityVersion|4.0-7286|****|HLE Screeching fixed, audio improved but not perfect}}
{{VersionCompatibilityClose}}
 
== Testing ==
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-5952|OS=Windows 10|CPU=Intel Celeron J1900 @ 1.99GHz|GPU=Intel Graphics HD|result=At recommended settings on a VPS of 60, The performance of this is at least playable, 60 FPS for the intro. drops down to 30 FPS once you move the cube, and climbs up to 41 FPS. Transitions and editing a file on the virtual memory card makes the FPS die to 15 FPS, and steadies at 25 FPS. Everything else is good and works fine.|tester=Muffin}}
{{testing/entry|revision=4.0-6180|OS=Windows 8.1|CPU=AMD A8-5500 @ 3.2GHz|GPU=AMD Radeon HD 7400m|result=Works fine with said recommended settings. Good for the proper GameCube feeling to your Dolphin Emulator.|tester=JMTestinTest}}
{{testing/entry|revision=4.0-6247|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=NVIDIA GeForce 610M|result=FPS: 60<br>VPS: 60<br>Works fine under recommended settings. Slightly slower frame rates when managing my virtual memory cards. Screen Position settings do not work.|tester=Wildgoosespeeder}}
{{testing/entry|revision=4.0-7286|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=NVIDIA GeForce 610M|result=It's so nice and not startling to not hear screeching under HLE! Too bad the sounds aren't perfect but hey, progress!|tester=Wildgoosespeeder}}
{{testing/end}}
 
== Cube Text ==
This refers to the texts in the BIOS made out of cubes. No, this is not spam.
NOTE: This is not yet finished.
{| class="wikitable"
{| class="wikitable"
| colspan="2" style="text-align:center;" |'''English'''
| colspan="2" style="text-align:center;" |'''English'''
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|TBA
|TBA
|}
|}
== Problems ==
=== Flickering/Stretchy Menu ===
The start up animation and menu will stretch and distort unless XFB is enabled, either virtual or real will correct for this issue.
{{image|GCSys-WithoutXFB.png|Stretchy and flickers}}
{{image|GameCubeSystemMenu.png|What should display|br}}
=== Missing Music/Incorrect Audio ===
Despite the fixes {{revision|4.0-7286}} made to the DSP HLE sound by more accurately emulating Zelda ucode, music and effects in the IPL are still missing or distorted. Needs DSP LLE for proper audio. Refer {{Issue|7980}}.
=== {{s}}Screeching Audio{{/s}} ===
Needs DSP LLE to prevent screeching audio. Fixed DSP HLE to be more tolerable starting with {{revision|4.0-7286}}.
=== {{s}}Missing JP Text{{/s}} ===
Various portions of text are not displayed in the Japaneses BIOS, including: button instructions, game description, and others. Refer {{Issue|6081}}. Fixed in {{revision|4.0-8721}}.
{{Image|GC JP BIOS text missing.jpg|JP BIOS text missing}}{{Image|GC NA BIOS text.jpg|NA BIOS text present|br}}
== Compatibility ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
|skipbios      = Off
|skipbiosnotes  = Hold A as the GameCube logo animates
|xfb            = Real or Virtual
|xfbnotes      = Fixes menu flickering
|dspengine = LLE
|dspenginenotes = HLE is still inaccurate
}}
== Version Compatibility ==
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|2.0|*|No support yet}}
{{VersionCompatibilityVersion|3.0|****|Support added, requires LLE audio}}
{{VersionCompatibilityVersion|4.0-7286|****|HLE Screeching fixed, audio improved but not perfect}}
{{VersionCompatibilityClose}}
== Testing ==
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-5952|OS=Windows 10|CPU=Intel Celeron J1900 @ 1.99GHz|GPU=Intel Graphics HD|result=At recommended settings on a VPS of 60, The performance of this is at least playable, 60 FPS for the intro. drops down to 30 FPS once you move the cube, and climbs up to 41 FPS. Transitions and editing a file on the virtual memory card makes the FPS die to 15 FPS, and steadies at 25 FPS. Everything else is good and works fine.|tester=Muffin}}
{{testing/entry|revision=4.0-6180|OS=Windows 8.1|CPU=AMD A8-5500 @ 3.2GHz|GPU=AMD Radeon HD 7400m|result=Works fine with said recommended settings. Good for the proper GameCube feeling to your Dolphin Emulator.|tester=JMTestinTest}}
{{testing/entry|revision=4.0-6247|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=NVIDIA GeForce 610M|result=FPS: 60<br>VPS: 60<br>Works fine under recommended settings. Slightly slower frame rates when managing my virtual memory cards. Screen Position settings do not work.|tester=Wildgoosespeeder}}
{{testing/entry|revision=4.0-7286|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=NVIDIA GeForce 610M|result=It's so nice and not startling to not hear screeching under HLE! Too bad the sounds aren't perfect but hey, progress!|tester=Wildgoosespeeder}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==