GameIDs: Difference between revisions

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299 bytes added ,  6 September 2020
clarify that Dolphin's concept of GameIDs is different from Nintendo's
(→‎Publisher Code: add LukPlus (N0))
(clarify that Dolphin's concept of GameIDs is different from Nintendo's)
(One intermediate revision by the same user not shown)
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:''See also: [[GameID Confirmation Guide]], which goes over the verification requirements for IDs on the wiki.''
:''See also: [[GameID Confirmation Guide]], which goes over the verification requirements for IDs on the wiki.''


Nintendo console titles are identified by a 6 character identifier known as a GameID. There are 4 significant subsets in each GameID:
To identify Nintendo console titles, Dolphin uses a 6-character identifier known as a GameID. There are 4 significant subsets in each GameID:
__NOTOC__
__NOTOC__
{| class="wikitable"
{| class="wikitable"
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| [[#Publisher Code|Publisher Code]] (2 characters) – Identifies the publisher
| [[#Publisher Code|Publisher Code]] (2 characters) – Identifies the publisher
|}
|}
In disc dumps all parts of the GameID are directly adjacent which is why Dolphin uses them as a single unit. Nintendo only uses the first 4 characters to identify a game, e.g. in WAD files, Wii title IDs, and product codes.


== System Code ==
== System Code ==
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|[[MSX]] or [[WiiWare|WiiWare - Demos]]
|[[MSX]] or [[WiiWare|WiiWare - Demos]]
|{{#dpl:titlematch=X_____|redirects=only|count=3|mode=inline|inlinetext=<nowiki>, </nowiki>|notcategory=Not GameID|notcategory=Unofficial GameID}}
|{{#dpl:titlematch=X_____|redirects=only|count=3|mode=inline|inlinetext=<nowiki>, </nowiki>|notcategory=Not GameID|notcategory=Unofficial GameID}}
|-
|r, s, w
|[[:Category:Has DLC|DLC]] of Wii and WiiWare games
|
|}
|}


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