GameINI: Difference between revisions

565 bytes added ,  9 July 2017
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*<code>SyncGPU = True</code> or <code>False</code> to enable and disable the "Synchronize GPU thread" respectively.
*<code>SyncGPU = True</code> or <code>False</code> to enable and disable the "Synchronize GPU thread" respectively.


=== Speed Up Disc Transfer Rate (FastDiscSpeed) ===
=== Speed Up Disc Transfer Rate ===
Accelerates the emulated disc speed, removing any loading emulation.
Accelerates the emulated disc speed, removing any loading emulation.
*<code>FastDiscSpeed = True</code> or <code>False</code> to enable and disable the "Speed up Disc Transfer Rate" respectively.
*<code>FastDiscSpeed = True</code> or <code>False</code> to enable and disable the "Speed up Disc Transfer Rate" respectively.
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== [Video_Settings] ==
== [Video_Settings] ==
The following entries go under [Video_Settings] section of the GameINI.
=== Internal Resolution ===
=== Internal Resolution ===
Sets the internal resolution. Values starting from 0 represent the drop down order in the list that dolphin uses.
Sets the internal resolution. Values starting from 0 represent the drop down order in the list that dolphin uses.
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== [Video_Enhancements] ==
== [Video_Enhancements] ==
The following entries go under [Video_Enhancements] section of the GameINI.
=== Anisotropic Filtering ===
=== Anisotropic Filtering ===
Values starting from 0 represent the drop down order in the list that dolphin uses.
Values starting from 0 represent the drop down order in the list that dolphin uses.
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== [Video_Hacks] ==
== [Video_Hacks] ==
The following entries go under [Video_Hacks] section of the GameINI.
=== Cache Display Lists ===
=== Cache Display Lists ===
*<code>DlistCachingEnable = True</code> or <code>False</code> to enable and disable "Cache Display Lists" respectively.
*<code>DlistCachingEnable = True</code> or <code>False</code> to enable and disable "Cache Display Lists" respectively.
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== [Video] ==
== [Video] ==
The following entries go under [Video] section of the GameINI.
*<code>UseBBox = True</code> or <code>False</code> to enable and disable "Bounding Box Calculation" respectively.
*<code>UseBBox = True</code> or <code>False</code> to enable and disable "Bounding Box Calculation" respectively.
*<code>ZTPSpeedupHack = True</code> or <code>False</code> to enable and disable "ZTP Hack" respectively.
*<code>ZTPSpeedupHack = True</code> or <code>False</code> to enable and disable "ZTP Hack" respectively.
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== [Video_Hardware] ==
== [Video_Hardware] ==
The following entries go under [Video_Hardware] section of the GameINI.
=== VSync ===
=== VSync ===
*<code>VSync = True</code> or <code>False</code> to enable and disable "VSync" respectively.
*<code>VSync = True</code> or <code>False</code> to enable and disable "VSync" respectively.


== [Video_Stereoscopy] ==
== [Video_Stereoscopy] ==
The following entries go under [Video_Stereoscopy] section of the GameINI.
=== Stereoscopic 3D Settings ===
=== Stereoscopic 3D Settings ===
*<code>StereoDepthPercentage = 100</code> Percentage of depth value set in the video configuration applied in-game.
*<code>StereoDepthPercentage = 100</code> Percentage of depth value set in the video configuration applied in-game.
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== [DSP] ==
== [DSP] ==
The following entries go under [DSP] section of the GameINI.
=== Backend ===
=== Backend ===
Implemented in {{revision|4.0-101}} and later.
Implemented in {{revision|4.0-101}} and later.
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== [Controls] ==
== [Controls] ==
=== PadProfile# ===
The following entries go under [Controls] section of the GameINI.
 
=== GameCube Controller Profile ===
The GameCube controller profile to be used for player 1 to 4.
The GameCube controller profile to be used for player 1 to 4.
<pre>
<pre>
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Change ''Name of Profile'' to the name of an existing control profile. It requires that you have created and saved a new control profile beforehand for the emulated GameCube controller.
Change ''Name of Profile'' to the name of an existing control profile. It requires that you have created and saved a new control profile beforehand for the emulated GameCube controller.


=== WiimoteProfile# ===
=== Wii Remote Profile ===
The Wii Remote profile to be used for player 1 to 4.
The Wii Remote profile to be used for player 1 to 4.
<pre>
<pre>
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