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*<code>SyncGPU = True</code> or <code>False</code> to enable and disable the "Synchronize GPU thread" respectively. | *<code>SyncGPU = True</code> or <code>False</code> to enable and disable the "Synchronize GPU thread" respectively. | ||
=== Speed Up Disc Transfer Rate | === Speed Up Disc Transfer Rate === | ||
Accelerates the emulated disc speed, removing any loading emulation. | Accelerates the emulated disc speed, removing any loading emulation. | ||
*<code>FastDiscSpeed = True</code> or <code>False</code> to enable and disable the "Speed up Disc Transfer Rate" respectively. | *<code>FastDiscSpeed = True</code> or <code>False</code> to enable and disable the "Speed up Disc Transfer Rate" respectively. | ||
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== [Video_Settings] == | == [Video_Settings] == | ||
The following entries go under [Video_Settings] section of the GameINI. | |||
=== Internal Resolution === | === Internal Resolution === | ||
Sets the internal resolution. Values starting from 0 represent the drop down order in the list that dolphin uses. | Sets the internal resolution. Values starting from 0 represent the drop down order in the list that dolphin uses. | ||
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== [Video_Enhancements] == | == [Video_Enhancements] == | ||
The following entries go under [Video_Enhancements] section of the GameINI. | |||
=== Anisotropic Filtering === | === Anisotropic Filtering === | ||
Values starting from 0 represent the drop down order in the list that dolphin uses. | Values starting from 0 represent the drop down order in the list that dolphin uses. | ||
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== [Video_Hacks] == | == [Video_Hacks] == | ||
The following entries go under [Video_Hacks] section of the GameINI. | |||
=== Cache Display Lists === | === Cache Display Lists === | ||
*<code>DlistCachingEnable = True</code> or <code>False</code> to enable and disable "Cache Display Lists" respectively. | *<code>DlistCachingEnable = True</code> or <code>False</code> to enable and disable "Cache Display Lists" respectively. | ||
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== [Video] == | == [Video] == | ||
The following entries go under [Video] section of the GameINI. | |||
*<code>UseBBox = True</code> or <code>False</code> to enable and disable "Bounding Box Calculation" respectively. | *<code>UseBBox = True</code> or <code>False</code> to enable and disable "Bounding Box Calculation" respectively. | ||
*<code>ZTPSpeedupHack = True</code> or <code>False</code> to enable and disable "ZTP Hack" respectively. | *<code>ZTPSpeedupHack = True</code> or <code>False</code> to enable and disable "ZTP Hack" respectively. | ||
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== [Video_Hardware] == | == [Video_Hardware] == | ||
The following entries go under [Video_Hardware] section of the GameINI. | |||
=== VSync === | === VSync === | ||
*<code>VSync = True</code> or <code>False</code> to enable and disable "VSync" respectively. | *<code>VSync = True</code> or <code>False</code> to enable and disable "VSync" respectively. | ||
== [Video_Stereoscopy] == | == [Video_Stereoscopy] == | ||
The following entries go under [Video_Stereoscopy] section of the GameINI. | |||
=== Stereoscopic 3D Settings === | === Stereoscopic 3D Settings === | ||
*<code>StereoDepthPercentage = 100</code> Percentage of depth value set in the video configuration applied in-game. | *<code>StereoDepthPercentage = 100</code> Percentage of depth value set in the video configuration applied in-game. | ||
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== [DSP] == | == [DSP] == | ||
The following entries go under [DSP] section of the GameINI. | |||
=== Backend === | === Backend === | ||
Implemented in {{revision|4.0-101}} and later. | Implemented in {{revision|4.0-101}} and later. | ||
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== [Controls] == | == [Controls] == | ||
=== | The following entries go under [Controls] section of the GameINI. | ||
=== GameCube Controller Profile === | |||
The GameCube controller profile to be used for player 1 to 4. | The GameCube controller profile to be used for player 1 to 4. | ||
<pre> | <pre> | ||
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Change ''Name of Profile'' to the name of an existing control profile. It requires that you have created and saved a new control profile beforehand for the emulated GameCube controller. | Change ''Name of Profile'' to the name of an existing control profile. It requires that you have created and saved a new control profile beforehand for the emulated GameCube controller. | ||
=== | === Wii Remote Profile === | ||
The Wii Remote profile to be used for player 1 to 4. | The Wii Remote profile to be used for player 1 to 4. | ||
<pre> | <pre> |
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