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m (→GameCube Serial Port: forgot to add eq and ip placeholder) |
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If DSP HLE is disabled, DSL LLE will be used, it will use either DSP LLE recompiler or DSP LLE interpreter based on your general Dolphin settings, or see [[#DSP Emulator Engine]]. More information at [[Audio Emulation]]. | If DSP HLE is disabled, DSL LLE will be used, it will use either DSP LLE recompiler or DSP LLE interpreter based on your general Dolphin settings, or see [[#DSP Emulator Engine]]. More information at [[Audio Emulation]]. | ||
=== Emulation Speed (formerly Framelimit) === | === Emulation Speed (formerly Framelimit) === | ||
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*<code>SyncGPU = False</code> and <code>SyncOnSkipIdle = True</code> for "On idle skipping" | *<code>SyncGPU = False</code> and <code>SyncOnSkipIdle = True</code> for "On idle skipping" | ||
*<code>SyncGPU = False</code> and <code>SyncOnSkipIdle = False</code> for "Never" | *<code>SyncGPU = False</code> and <code>SyncOnSkipIdle = False</code> for "Never" | ||
=== GPU Overclock === | |||
*<code>SyncGpuOverclock= 1.0</code> translates to "100%" GPU clock. The value of Overclock can be any float, and it acts as a multiplier; 0.5 is 50%, 1.0 is 100%, 1.5 is 150%, 2.0 is 200%, etc. This setting has an effect only if SyncGPU is enabled or Dual Core is disabled. <!-- Deterministic dual core might work too --> | |||
=== Speed Up Disc Transfer Rate === | === Speed Up Disc Transfer Rate === | ||
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4 = Italian | 4 = Italian | ||
5 = Dutch | 5 = Dutch | ||
=== GameCube Slots === | |||
Implemented in {{revision|5.0-15842}} | |||
*<code>SlotA = 8</code> for GCI Folder. Choose a number from below list to change what is in Slot A. | |||
*<code>SlotB = 255</code> for Nothing. Choose a number from below list to change what is in Slot B. | |||
0 = Dummy | |||
1 = MemoryCard | |||
4 = Microphone | |||
7 = Gecko | |||
8 = GCI Folder | |||
9 = Advance Game Port | |||
255 = Nothing | |||
Set the full path to the memory card file. | |||
*<code>MemcardAPath = pathtoslotAfile</code> | |||
*<code>MemcardAPath = pathtoslotBfile</code> | |||
=== GameCube Serial Port === | |||
Implemented in {{revision|5.0-15842}} | |||
*<code>SerialPort1 = 255</code> for nothing. Choose a number below which type of Broadband Adapter you are using. | |||
5 = Broadband Adapter (TAP) | |||
10 = Broadband Adapter (XLink Kai) | |||
12 = Broadband Adapter (Built In) | |||
*<code>BBA_MAC = MAC</code> to set the Ethernet MAC address. | |||
*<code>BBA_XLINK_IP = 127.0.0.1</code> to set the IP address of the PC/device where XLink Kai is running. | |||
*<code>BBA_BUILTIN_DNS = IPADDRESS</code> the DNS server to use for the builtin adapter | |||
=== Wii Configuration === | |||
*<code>PAL60 = True</code> to enable EuRGB60 or <code>False</code> to disable. | |||
*<code>WiiSDCard = True</code> to enable Wii SD/SDHC Card or <code>False</code> to disable. | |||
*<code>WiiSDCardAllowWrites = True</code> to allow SDCard writes or <code>False</code> to disable. | |||
== [Controls] == | == [Controls] == | ||
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8 = Traditional Chinese | 8 = Traditional Chinese | ||
9 = Korean | 9 = Korean | ||
== [Dolphin.BluetoothPassthrough] == | |||
===Enable=== | |||
*<code>Enabled = True</code> or <code>False</code> to Enable or Disable bluetooth passthrough. | |||
== See also == | == See also == |