GameINI: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
== Properties Window == | == Properties Window == | ||
These are settings you can | These are settings you can edit GameINI directly from the game properties window. | ||
* Enable Dual Core - controls [[#Dual Core]] | * Enable Dual Core - controls [[#Dual Core]] | ||
* Enable MMU - controls [[#Memory Management Unit (MMU)]] | * Enable MMU - controls [[#Memory Management Unit (MMU)]] | ||
* Skip DCBZ clearing - controls [[#DCBZ]] | * Skip DCBZ clearing - controls [[#DCBZ]] | ||
* Enable FPRF - controls [[#]] | * Enable FPRF - controls [[#Floating-point Result Flag]] | ||
* Synchronize GPU thread - controls [[#Synchronize GPU Thread]] | * Synchronize GPU thread - controls [[#Synchronize GPU Thread]] | ||
* Speed up Disc Transfer Rate - controls [[#Speed Up Disc Transfer Rate]] | * Speed up Disc Transfer Rate - controls [[#Speed Up Disc Transfer Rate]] | ||
Line 13: | Line 13: | ||
* Convergence - controls StereoConvergence in [[#Stereoscopic 3D Settings]] | * Convergence - controls StereoConvergence in [[#Stereoscopic 3D Settings]] | ||
* Monoscopic Shadows - controls StereoEFBMonoDepth in [[#Stereoscopic 3D Settings]] | * Monoscopic Shadows - controls StereoEFBMonoDepth in [[#Stereoscopic 3D Settings]] | ||
* [[#BlockMerging]] | * Enable Block Merging - controls [[#BlockMerging]] | ||
* | * VBeam Speed Hack - controls [[#VBeam Speed Hack]] | ||
== [Core] == | == [Core] == | ||
Line 37: | Line 36: | ||
Uses numbers starting with 0 to represent the tick-mark order used in the Dolphin GUI for the option. | Uses numbers starting with 0 to represent the tick-mark order used in the Dolphin GUI for the option. | ||
=== Floating-point Result Flag === | |||
Implemented in {{revision|4.0-2777}} and later. | |||
*<code>FPRF = True</code> or <code>False</code> to force enable and disable "Floating-point Result Flag" calculation respectively. | |||
=== DSP HLE === | === DSP HLE === | ||
Line 75: | Line 78: | ||
=== VBeam Speed Hack === | === VBeam Speed Hack === | ||
*<code>VBeam = True</code> or <code>False</code> to enable and disable the "VBeam Speed Hack" respectively. | *<code>VBeam = True</code> or <code>False</code> to enable and disable the "VBeam Speed Hack" respectively. Removed (will do nothing) in {{revision|4.0-5432}} and later. | ||
=== Synchronize GPU Thread === | === Synchronize GPU Thread === | ||
Line 86: | Line 89: | ||
=== BlockMerging === | === BlockMerging === | ||
*<code>BlockMerging = True</code> or <code>False</code> to enable and disable the " | *<code>BlockMerging = True</code> or <code>False</code> to enable and disable the "Block Merging" respectively. | ||
=== Memory Management Unit (MMU) === | === Memory Management Unit (MMU) === | ||
*<code>MMU = True</code> <code>False</code> to enable and disable the "Memory Management Unit" respectively. | *<code>MMU = True</code> <code>False</code> to enable and disable the "Memory Management Unit" respectively. | ||
=== DCBZ === | === DCBZ === |