Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
GameINI: Difference between revisions
Jump to navigation
Jump to search
(→CPU Emulator Engine: Added for completeness. Source: https://github.com/dolphin-emu/dolphin/blob/ac2525615644738b74e4f01dee2c4fd6f3a21cf1/Source/Core/Core/PowerPC/PowerPC.h#L28) |
(→Dualcore Determinism: See https://dolphin-emu.org/blog/2014/09/30/dolphin-progress-report-september-2014/#40-3430-dualcore-determinism-for-use-in-netplay-by-comex and pr #4800) |
||
Line 87: | Line 87: | ||
=== Dualcore Determinism === | === Dualcore Determinism === | ||
*<code>GPUDeterminismMode = fake-completion</code> or <code>none</code> to enable and disable "Deterministic dual core" respectively. | *<code>GPUDeterminismMode = fake-completion</code> or <code>none</code> to enable and disable "Deterministic dual core" respectively. <code>GPUDeterminismMode = auto</code> will only enable "Deterministic dual core" during Netplay or movie recording/playback. | ||
=== Memory Management Unit (MMU) === | === Memory Management Unit (MMU) === |