Ghost Squad: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:GhostSquad.jpg|300px]]
|developer = Sega-AM2, Polygon Magic
|developer = Sega-AM2, Polygon Magic
|publisher = Sega
|publisher = Sega
|released = {{vgrelease|JP=October 23, 2007|NA=November 20, 2007|EU=January 18, 2008|AUS= January 24, 2008}}
|released = {{vgrelease|JP=October 23, 2007|NA=November 20, 2007|EU=January 18, 2008|AUS= January 24, 2008}}
|genre = Rail shooter
|genre     = Rail shooter
|modes = Single-player, Multiplayer
|modes     = Single-player, Multiplayer (4)
|input = Wii Remote + Nunchuk
|input     = Wii Remote + Nunchuk
|image = [[File:GhostSquad.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-wii-ghost-squad--27127
|forumlink = http://forums.dolphin-emu.org/Thread-wii-ghost-squad--27127
}}
}}


Sega published the Polygon Magic developed [[Wii]] port of '''Ghost Squad''' in Japan on October 25, 2007, and in the U.S. on November 20, 2007. It uses the Wii Zapper as a multi-purpose tool to allow players easy control of targeting enemies, defusing bombs, and detaining hostages.
Sega’s top-grossing light-gun game, '''''Ghost Squad''''', comes to the [[Wii]] system and replicates the excitement of the arcade experience in your home!.


'''Ghost Squad''' takes advantage of the [[Wii]] Remote's pointer functionality, the nunchuk, and the Wii Zapper giving players controller flexibility.  In addition, the game features a pointer calibration mode, enabling players to use line-of-sight aiming and fire precisely where the Wii Remote is pointed. The player has the option to turn off the on-screen pointer for more points.
The Ghost Squad is a Special Forces unit established in strict secrecy by the U.N. to combat terrorism and carry out special highly-classified missions without leaving a trace. As an elite member of the Ghost Squad, players will complete dangerous missions such as eliminating terrorist groups, releasing hostages, deactivating bombs, and even rescuing the US President when terrorists hijack Air Force One!


Exclusive to the [[Wii]] conversion of the game are four-player support, and an online high score leaderboard support via the Nintendo Wi-Fi Connection.
Using the Wii Remote or Nintendo’s new Wii Zapper peripheral, players will utilize revolutionary selectable weapons including a high powered rifle, sub machine and shot gun, or even engage in hand-to-hand combat. Exclusive to the [[Wii]] conversion of the game are four-player support, and an online high score leaderboard support via the Nintendo Wi-Fi Connection.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== <s>Hang on First Boss</s> ===
In the 1st mission, just before the boss (Havoc in his helicopter), the game freezes (black screen). The solution is to enable the "External FrameBuffer" (in the "Hacks" section) to Virtual (tested on {{revision|4.0-3669}}). Should be accounted for with Hybrid XFB in {{revision|5.0-5874}}.
}}}}


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7289|****}}
{{VersionCompatibilityVersion|7289|***|Hangs on first boss}}
{{VersionCompatibilityVersion|5.0-5874|****|First boss hang resolved}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7289|OS=Windows Vista x64|CPU=Intel Core 2 Quad Q6600|GPU=nVidia GeForce GTX 470|result=Playable|tester=SpReeD}}
{{testing/entry|revision=7289|OS=Windows 7|CPU=Intel Celeron Dual|GPU=Intel HD Graphics|result=Playable|tester=FIRETIGER}}
{{testing/entry|revision=7358|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Playable, but too slow for a shooter|tester=ultramann}}
{{testing/entry|revision=7289|OS=Windows Vista|CPU=Intel Core 2 Quad Q6600|GPU=NVIDIA GeForce GTX 470|result=Playable|tester=SpReeD}}
{{testing/entry|revision=7564|OS=Windows 7 x64|CPU=AMD Phenom II X4 975|GPU=ATI Radeon HD 4890|result=Excellent - the game's max speed is 25 FPS for PAL however. A few sound issues, use DSP LLE to solve these, sound can stutter slightly some times.|tester=Someone7272}}
{{testing/entry|revision=7358|OS=Windows 7|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Playable, but too slow for a shooter|tester=ultramann}}
{{testing/entry|revision=7564|OS=Windows 7|CPU=AMD Phenom II X4 975|GPU=ATI Radeon HD 4890|result=Excellent - the game's max speed is 25FPS for PAL however. A few sound issues, use DSP LLE to solve these, sound can stutter slightly some times.|tester=Someone7272}}
{{testing/entry|revision=4.0-2299|OS=Windows 7|CPU=Intel Core i7-2670QM @ 2.2GHz|GPU=NVIDIA GeForce GT 555m|result=Very playable, few slow downs (possibly due to OpenGL?)|tester=Rmpinky}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|__9BXhRSADM|ghost squad on dolphin emulator|br}}
{{VideoGallery
 
|vid1=EY4KHblmG9Q|cap1=Dolphin Emulator 4.0.1 - Ghost Squad (See Description) (1080p HD) - Nintendo Wii
|vid2=__9BXhRSADM|cap2=ghost squad on dolphin emulator
}}
[[Category:Wii games]]
[[Category:Wii games]]

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