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Ghostbusters: The Video Game
Ghostbusters: The Video Game | |
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Developer(s) | Red Fly Studio |
Publisher(s) | Atari |
Platform(s) | Wii |
Release date(s) | NA June 16, 2009 EU November 6, 2009 AUS November 12, 2009 |
Genre(s) | Action, Third-person shooter |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Ghostbusters: The Video Game is a 2009 cross-platform action game based on the Ghostbusters film franchise. The game follows the player's character as a new recruit in the Ghostbusters, a team of parapsychologists who pursue and capture ghosts. The game features elements of typical third-person shooters, but instead of using a traditional gun, players are equipped with a "Proton Pack", a laser beam-like weapon, and a ghost trap to fight and capture ghosts. The game's plot is set two years after Ghostbusters II, around Thanksgiving in 1991, with the Ghostbusters team training the player's character while investigating paranormal activities in New York.
Problems
Overly Deep Voices
When using the HLE sound engine, voices may be pitched too deep. Use LLE to fix this. Corrected prior to 5.0-6004.
Enhancements
60 FPS
NA
$60fps [Nick Reynolds] 0476B3AC 42700000
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Ghostbusters: The Video Game since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
5.0 | Windows 10 | Intel Core i5-4690K | AMD Radeon HD 6970 | No visual problems that I can see. Had trouble catching ghosts with an Xbox 360 controller; the slam move wasn't registering until I bound the generic "shake" function (X Axis) to a button and used that. It's clumsy, but the slam seems to eventually register. 1.5x resolution, 4x MSAA, DirectX 11, Per-Pixel Lighting | TheLostSkeleton |
Gameplay Videos
- Red Fly Studio (Developer)
- Atari (Publisher)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2009 (Initial release year)
- Action (Genre)
- Third-person shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested
- Untested for 10000+ revisions
- Wii games