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|developer = Red Fly Studio | |developer = Red Fly Studio | ||
|publisher = Atari | |publisher = Atari | ||
|released = {{vgrelease|NA= June 16, 2009 | |released = {{vgrelease|NA=June 16, 2009|EU=November 6, 2009|AUS=November 12, 2009}} | ||
|genre = Action | |genre = Action, Third-person shooter | ||
|modes = Single player, Multiplayer | |modes = Single-player, Multiplayer (2) | ||
|input = Wii Remote + Nunchuk | |||
|input = Wii Remote | |forumlink = http://forums.dolphin-emu.org/showthread.php?tid=27128 | ||
}} | }} | ||
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== Problems == | == Problems == | ||
=== Overly Deep Voices === | {{Problems|{{#vardefineecho:problems| | ||
When using the HLE sound engine, voices may be pitched too deep. Use LLE to fix this. | === <s>Overly Deep Voices</s> === | ||
When using the HLE sound engine, voices may be pitched too deep. Use LLE to fix this. Corrected prior to {{revision|5.0-6004}}. | |||
}}}} | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}} | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5-4690K|GPU=AMD Radeon HD 6970|result=No visual problems that I can see. Had trouble catching ghosts with an Xbox 360 controller; the slam move wasn't registering until I bound the generic "shake" function (X Axis) to a button and used that. It's clumsy, but the slam seems to eventually register. 1.5x resolution, 4x MSAA, DirectX 11, Per-Pixel Lighting |tester=TheLostSkeleton}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{VideoGallery | |||
|vid1=lL0pumZXyJY|cap1=Ghostbusters: The Video Game on Dolphin the Wii Emulator (720p HD) | |||
|vid2=8TCHG2RO_lA|cap2=Ghostbusters: The Video Game - Gameplay Wii UHD 4K 2160p (Dolphin 5.0) | |||
|vid3=OeT3JdZPLlU|cap3=Ghostbusters: The Video Game - Dolphin Emulator 5.0-11038 [1080p HD] - Nintendo Wii | |||
}} | |||
[[Category:Wii games]] | [[Category:Wii games]] |