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Ghostbusters: The Video Game: Difference between revisions
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{{Infobox VG | |||
|developer = '''Windows, PS3, Xbox 360:''' | |||
Terminal Reality (single player), Threewave Software (multi player)<br />'''PS2, Wii, PSP:''' | |||
Red Fly Studio<br />'''Nintendo DS:''' | |||
Zen Studios | |||
|publisher = Atari | |||
|released = {{vgrelease|NA= June 16, 2009}}{{vgrelease|EU= November 6, 2009}}{{vgrelease|AUS= November 12, 2009}} | |||
|genre = Action game, third-person shooter | |||
|modes = Single player, Multiplayer | |||
|ratings = '''ESRB:''' T (PS3, Xbox 360, Windows), E10+ (PS2, Wii, PSP), E (DS)<br />'''PEGI:''' 7+ (Wii, PS2, PSP, Nintendo DS), 12+ (Xbox 360, PS3, Windows) | |||
|input = Wii Remote, Nunchuk, Wii Zapper | |||
}} | |||
'''Ghostbusters: The Video Game''' is a 2009 cross-platform action game based on the Ghostbusters film franchise. Terminal Reality developed the Windows, PlayStation 3, and Xbox 360 versions, while Red Fly Studio developed the PlayStation 2, PlayStation Portable, and Wii versions, and Zen Studios developed the Nintendo DS version. The game was released after several delays in development and multiple publisher changes. In North America, all versions of the game were published by Atari, while publishing in Europe for the PlayStation 2, PlayStation Portable and PlayStation 3 versions was handled by Sony Computer Entertainment. | |||
The game follows the player's character as a new recruit in the Ghostbusters, a team of parapsychologists who pursue and capture ghosts. The game features elements of typical third-person shooters, but instead of using a traditional gun, players are equipped with a "Proton Pack", a laser beam-like weapon, and a ghost trap to fight and capture ghosts. The game's plot is set two years after Ghostbusters II, around Thanksgiving in 1991, with the Ghostbusters team training the player's character while investigating paranormal activities in New York. | |||
== Problems == | |||
== Configuration == | |||
== Version Compatibility == | |||
== Testing == | |||
== Gameplay Videos == | == Gameplay Videos == | ||
*[http://www.youtube.com/watch?v=lL0pumZXyJY Ghostbusters: The Video Game on Dolphin the Wii Emulator (720p HD)] | *[http://www.youtube.com/watch?v=lL0pumZXyJY Ghostbusters: The Video Game on Dolphin the Wii Emulator (720p HD)] | ||
[[Category:Shooter]] | |||
[[Category:Action games]] | |||
[[Category:Wii games]] | [[Category:Wii games]] |
Revision as of 10:51, 3 June 2012
Ghostbusters: The Video Game | |
---|---|
Developer(s) | |
Publisher(s) | Atari |
Platform(s) | Wii |
Release date(s) | NA June 16, 2009 EU November 6, 2009 AUS November 12, 2009 |
Genre(s) | Action game, third-person shooter |
Mode(s) | Single player, Multiplayer |
Input methods | Wii Remote, Nunchuk, Wii Zapper |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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Ghostbusters: The Video Game is a 2009 cross-platform action game based on the Ghostbusters film franchise. Terminal Reality developed the Windows, PlayStation 3, and Xbox 360 versions, while Red Fly Studio developed the PlayStation 2, PlayStation Portable, and Wii versions, and Zen Studios developed the Nintendo DS version. The game was released after several delays in development and multiple publisher changes. In North America, all versions of the game were published by Atari, while publishing in Europe for the PlayStation 2, PlayStation Portable and PlayStation 3 versions was handled by Sony Computer Entertainment.
The game follows the player's character as a new recruit in the Ghostbusters, a team of parapsychologists who pursue and capture ghosts. The game features elements of typical third-person shooters, but instead of using a traditional gun, players are equipped with a "Proton Pack", a laser beam-like weapon, and a ghost trap to fight and capture ghosts. The game's plot is set two years after Ghostbusters II, around Thanksgiving in 1991, with the Ghostbusters team training the player's character while investigating paranormal activities in New York.