Gunblade NY & LA Machineguns: Arcade Hits Pack: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image         = [[File:Gunblade NY LA Machineguns Arcade Hits Pack.jpg|300px]]
|image     = [[File:Gunblade NY LA Machineguns Arcade Hits Pack.jpg|300px]]
|developer     = Sega
|developer = Sega
|publisher     = Sega
|publisher = Sega
|released     = {{vgrelease|NA=August 26, 2010|EU=August 27, 2010}}
|released = {{vgrelease|AUS=August 26, 2010}}{{vgrelease|EU=August 27, 2010|NA|August 30, 2010}}
|genre         = Shoot 'em up, Arcade
|genre     = Shoot 'em up, Arcade
|modes         = Single-player, Multiplayer (2), Online (2)
|modes     = Single-player, Multiplayer (2), Online (2)
|input         = Wii Remote + Nunchuk
|input     = Wii Remote + Nunchuk
|forumlink     = http://forums.dolphin-emu.org/Thread-wii-gunblade-ny-la-machineguns-arcade-hits-pack
|forumlink = http://forums.dolphin-emu.org/Thread-wii-gunblade-ny-la-machineguns-arcade-hits-pack
}}
}}


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{{testing/entry|revision=4.0-8627|OS=Windows 10 64-bit|CPU=Intel Core i5-6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 570|result=Runs fullspeed, rock solid framerate. Used DirectX backend. Texture Cache needs to be at safe setting in order for the game to display all of the 2D HUD graphics. I didn't notice any graphical errors.|tester=Megapsychotron}}
{{testing/entry|revision=4.0-8627|OS=Windows 10 64-bit|CPU=Intel Core i5-6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 570|result=Runs fullspeed, rock solid framerate. Used DirectX backend. Texture Cache needs to be at safe setting in order for the game to display all of the 2D HUD graphics. I didn't notice any graphical errors.|tester=Megapsychotron}}
{{testing/end}}
{{testing/end}}
== Gameplay Screenshots ==


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
|vid1=Yqxpc71XlS8|cap1=L.A. Machineguns Playthrough Dolphin [1080p] [60 FPS] [NVIDIA Shadowplay]
}}


[[Category:Wii games]]
[[Category:Wii games]]

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