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{{testing/entry|revision=4.0-4478|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=EXTREME audio glitches; be warned as these can and will blow speakers. The actual game is fine, perfect graphics with 100% speed at all times, but I wasn't even able to make it to Hogwarts because I was afraid my speakers were going to be damaged. No settings fix this, LLE has no effect and neither does audio backend. As a sidenote I clipped through the floor making a jump as well, but that didn't happen again after a reset and compared to the sound it's not a big deal. Unplayable unless sound effects are muted from the start.|tester=Xerxes}} | {{testing/entry|revision=4.0-4478|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=EXTREME audio glitches; be warned as these can and will blow speakers. The actual game is fine, perfect graphics with 100% speed at all times, but I wasn't even able to make it to Hogwarts because I was afraid my speakers were going to be damaged. No settings fix this, LLE has no effect and neither does audio backend. As a sidenote I clipped through the floor making a jump as well, but that didn't happen again after a reset and compared to the sound it's not a big deal. Unplayable unless sound effects are muted from the start.|tester=Xerxes}} | ||
{{testing/entry|revision=4.0-8860|OS=Windows 8.1|CPU=Intel Core i5-6600K @ 4.5 GHz|GPU=NVIDIA GeForce GTX 980 Ti|result=FPS ~ 60(US) Severe audio problems. Game freezed right after leaving Ollivanders shop with OpenGL backend. This does not happen with Direct3D.|tester=Majki}} | {{testing/entry|revision=4.0-8860|OS=Windows 8.1|CPU=Intel Core i5-6600K @ 4.5 GHz|GPU=NVIDIA GeForce GTX 980 Ti|result=FPS ~ 60(US) Severe audio problems. Game freezed right after leaving Ollivanders shop with OpenGL backend. This does not happen with Direct3D.|tester=Majki}} | ||
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core 2 Quad Q9400 @ 2.66 GHz|GPU=AMD Radeon HD 7800 Series|result=FPS are stable , but game have audio glitches. Also, the game is cut off at the Ollivander's Wand Shop.|tester=KolganJunior}} | {{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core 2 Quad Q9400 @ 2.66 GHz|GPU=AMD Radeon HD 7800 Series|result=FPS are stable, but game have audio glitches. Also, the game is cut off at the Ollivander's Wand Shop.|tester=KolganJunior}} | ||
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 1080|result=Playable, but the game has too many audio glitches.|tester=SuperSonic}} | {{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 1080|result=Playable, but the game has too many audio glitches.|tester=SuperSonic}} | ||
{{testing/entry|revision=5.0-5578|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 1080|result=Perfect. No random sounds occurring after the last update.|tester=SuperSonic}} | {{testing/entry|revision=5.0-5578|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 1080|result=Perfect. No random sounds occurring after the last update.|tester=SuperSonic}} | ||
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{{VideoGallery | {{VideoGallery | ||
|vid1=Rhs0sbQBkzM|cap1=Dolphin Emulator 4.0-2745 - Harry Potter and the Sorcerer's Stone (1080p HD) - Nintendo GameCube | |vid1=Rhs0sbQBkzM|cap1=Dolphin Emulator 4.0-2745 - Harry Potter and the Sorcerer's Stone (1080p HD) - Nintendo GameCube | ||
|vid2=8LxNNqusddg|cap2=Dolphin Emulator 4.0-8860 - Harry Potter and the Sorcerer's Stone - Nintendo GameCube | |vid2=8LxNNqusddg|cap2=Dolphin Emulator 4.0-8860 - Harry Potter and the Sorcerer's Stone - Nintendo GameCube | ||
|vid3=ipgiAPqX3CM|cap3=Harry Potter and the Philosopher's Stone [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD] | |vid3=ipgiAPqX3CM|cap3=Harry Potter and the Philosopher's Stone [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD] | ||
}} | }} |