House of the Dead: Overkill: Difference between revisions

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|modes    = Single-player, Multiplayer (4)
|modes    = Single-player, Multiplayer (4)
|input    = Wii Remote
|input    = Wii Remote
|forumlink = http://forums.dolphin-emu.org/Thread-wii-house-of-the-dead-overkill
|forumlink = https://forums.dolphin-emu.org/Thread-wii-house-of-the-dead-overkill
}}
}}


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Survival horror as it's never been seen before! A pulp-style take on the classic Sega light-gun shooter series. Back when the famous Agent G was still fresh out of the academy, he teamed up with hard-boiled bad-ass Agent Washington to investigate stories of mysterious disappearances in small-town Louisiana. Little did they know what blood-soaked mutant horror would await them in the streets and swamps of Bayou City.
Survival horror as it's never been seen before! A pulp-style take on the classic Sega light-gun shooter series. Back when the famous Agent G was still fresh out of the academy, he teamed up with hard-boiled bad-ass Agent Washington to investigate stories of mysterious disappearances in small-town Louisiana. Little did they know what blood-soaked mutant horror would await them in the streets and swamps of Bayou City.
== Emulation Information ==
=== Stutters ===
The game will stutter as new areas load. This happens on real consoles as well, but can be accounted for on Dolphin by enabling '''Speed Up Disc Transfer Rate''' under the games '''Properties'''.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== <s>Dual Core Problems</s> ===
=== <s>Dual Core Problems</s> ===
Using dual core mode causes various graphics warping with the OpenGL backend, and a crash with the Vulkan back-end. Refer {{Issue|9940}}/{{Issue|9948}}. Single core mode is default since {{revision|5.0-11217}}.
Using dual core mode causes various graphics warping with the OpenGL backend, and a crash with the Vulkan back-end. Refer {{Issue|9940}}/{{Issue|9948}}. Single core mode is default since {{revision|5.0-11217}}.


=== <s>Double Images</s> ===
=== <s>Double Images</s> ===
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4908|OS=Windows 7|CPU=Intel Core i7-920 @ 3.8GHz|GPU=ATI Radeon HD 4890|result=[http://www.youtube.com/watch?v=AAKjkfDhMms The House Of The Dead: Overkill on Wii/GC Emulator (720p HD)]|tester=iNexXxuS}}
{{testing/entry|revision=4908|OS=Windows 7|CPU=Intel Core i7-920 @ 3.8 GHz|GPU=ATI Radeon HD 4890|result=[https://www.youtube.com/watch?v=AAKjkfDhMms The House Of The Dead: Overkill on Wii/GC Emulator (720p HD)]|tester=iNexXxuS}}
{{testing/entry|revision=7671|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.5GHz|GPU=NVIDIA GeForce GTX 480|result=Nearly perfect, very rare minor graphics issues|tester=Brumbek}}
{{testing/entry|revision=7671|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.5 GHz|GPU=NVIDIA GeForce GTX 480|result=Nearly perfect, very rare minor graphics issues|tester=Brumbek}}
{{testing/entry|revision=3.0-153|OS=Windows 7|CPU=Intel Core i5-2500K @ 4GHz|GPU=NVIDIA GeForce 560 Ti|result=Perfect. Set EFB Copies to RAM and uncheck Enable Cache, has "ghost images" if set otherwise.|tester=Arezco}}
{{testing/entry|revision=3.0-153|OS=Windows 7|CPU=Intel Core i5-2500K @ 4 GHz|GPU=NVIDIA GeForce 560 Ti|result=Perfect. Set EFB Copies to RAM and uncheck Enable Cache, has "ghost images" if set otherwise.|tester=Arezco}}
{{testing/entry|revision=3.5-144|OS=Windows 7|CPU=Intel Core i5-460M @ 2.53GHz|GPU=NVIDIA GeForce GTS 450M|result=good, set dx9 rendering, set framerate limit to 70FPS (PAL version) to have a normal speed. You may use DSP LLE to keep video and audio sync in videos but slows down the whole game. In videos and gameplay there is a transparent image which seems to be a zoomed copy of the "normal" rendering.|tester=dethegeek}}
{{testing/entry|revision=3.5-144|OS=Windows 7|CPU=Intel Core i5-460M @ 2.53 GHz|GPU=NVIDIA GeForce GTS 450M|result=good, set dx9 rendering, set framerate limit to 70FPS (PAL version) to have a normal speed. You may use DSP LLE to keep video and audio sync in videos but slows down the whole game. In videos and gameplay there is a transparent image which seems to be a zoomed copy of the "normal" rendering.|tester=dethegeek}}
{{testing/entry|revision=4.0-6982|OS=Windows 8.1|CPU=Intel Core i5-3470M @ 3.2 GHz|GPU=NVIDIA GeForce GTX 760|result=Game runs perfecly|tester=zaozabot}}
{{testing/entry|revision=4.0-6982|OS=Windows 8.1|CPU=Intel Core i5-3470M @ 3.2 GHz|GPU=NVIDIA GeForce GTX 760|result=Game runs perfecly|tester=zaozabot}}
{{testing/end}}
{{testing/end}}