Ice Age 2: The Meltdown (GC): Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = Ice Age 2: The Meltdown
|image     = [[File:IceAge2TheMeltdownGC.jpg|300px]]
|image       = [[File:IceAge2TheMeltdownGC.jpg]]
|developer = Vivendi Games, Eurocom, Amaze Entertainment
|developer   = Vivendi Games, Eurocom, Amaze Entertainment
|publisher = Vivendi Games
|publisher   = Vivendi Games, Sierra Entertainment
|series   = Ice Age
|series       = ''Ice Age''
|released  = {{vgrelease|NA=March 14, 2006|EU=March 31, 2006}}
|genre       = Adventure Game
|genre     = Adventure
|modes       = Single-player
|modes     = Single-player
|platforms    = Game Boy Advance, Gamecube, Windows, Xbox, Nintendo DS, PlayStation 2, Wii
|input     = GameCube Controller
|input = Wii Remote, Nunchuk, Controller
|forumlink = https://forums.dolphin-emu.org/Thread-gc-ice-age-2-the-meltdown
|compatibility = {{ratings|name=Ice Age 2: The Meltdown (GC)}}}}
|wikipedia = Ice_Age_2_(video_game)
}}
 
In '''''Ice Age 2: The Meltdown''''', Scrat is caught up in the events of the film, '''Ice Age: The Meltdown''' and is trying to pursue acorns while interacting with some characters, some of whom help him in his quest. The game starts off by showing the icy areas where it began in the film and moving on to the woods, as well as exploring regions in the games such as the bowels of the sea reptile, Maelstrom, and swampy lands. In the game, Scrat occasionally allies himself with some of the main characters, and the player sometimes can play as either Sid or Diego, though not Manny. Characters which were shown as bit parts in the film are shown usually as adversaries or (in the case of one, a songbird) a guide to the next nut, though a select number of foes were not shown in the film at all.


In this game, Scrat is caught up in the events of the film, ''Ice Age: The Meltdown'' and is trying to pursue acorns while interacting with some characters, some of whom help him in his quest. The game starts off by showing the icy areas where it began in the film and moving on to the woods, as well as exploring regions in the games such as the bowels of the sea reptile, Maelstrom, and swampy lands. In the game, Scrat occasionally allies himself with some of the main characters, and the player sometimes can play as either Sid or Diego, though not Manny. Characters which were shown as bit parts in the film are shown usually as adversaries or (in the case of one, a songbird) a guide to the next nut, though a select number of foes were not shown in the film at all.
== Emulation Information ==
{{Problems/GC Widescreen Auto}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Unstable Framerate ===
The game will ocassionally jump between running at 30 and 60 fps, instead of remaining at a constant 30 fps. To fix this, boot the game from the [[GameCube Main Menu]].
=== <s>White Bars</s> ===
Glowing white bars will sometimes obscure the screen. This can be avoided by disabling '''Defer EFB Copies to RAM'''. Disabled by default since {{revision|5.0-19643}}.
}}}}
== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore              =
|dualcorenotes        =
|idleskipping          =
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|recompiler            =
|recompilernotes      =
|graphicsplugin        =
|graphicspluginnotes  =
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|safetexturecache      =
|safetexturecachenotes =
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
|efbcopy              =
|efbcopynotes          =
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspplugin            =
|dsppluginnotes        =
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend          =
|audiobackendnotes    =
}}
}}


==Gameplay Videos==
== Version Compatibility ==
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7714|**|}}
{{VersionCompatibilityVersion|3.0-179|*****|}}
{{VersionCompatibilityVersion|4.0-2745|*****|}}
{{VersionCompatibilityVersion|5.0-19306|****|Overlapping white bars require disabling Defer EFB Copies since prior to this revision}}
{{VersionCompatibilityClose}}
 
== Testing ==
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7714|OS=Windows 7|CPU=Intel Core i3-370M @ 2.4 GHz|GPU=ATI Radeon HD 6370M|result=Problems with graphics. Top 3/4 of the screen are bleached. Spin attack effect results in white block across middle of screen.|tester=}}
{{testing/entry|revision=3.0-179|OS=Windows 7|CPU=Intel Core i3-370M @ 2.4 GHz|GPU=ATI Radeon HD 6370M|result=Fully playable: No slowdowns, no known glitches.|tester=}}
{{testing/entry|revision=5.0-19306|OS=Windows 11|CPU=AMD Ryzen 9 7900X @ 4.7 GHz|GPU=AMD Radeon RX 7900 XT|result=6x Native Resolution (4K) with 8xMSAA. No performance issues, but the bottom half of the screen is completely covered by white which sometimes fixes itself after playing for a while, but nonetheless makes the game difficult to complete.|tester=DanielMYT7}}
{{testing/end}}
 
== Gameplay Videos ==
{{VideoGallery
|vid1=PpOu8_nU1F8|cap1=Dolphin Emulator 4.0-2745 - Ice Age 2: The Meltdown (1080p HD) - Nintendo GameCube
|vid2=rnI5ZAaG7gU|cap2=Ice Age 2: The Meltdown [Gamecube] Dolphin 5.0 [1080p HD]
}}
{{Navigation/Ice Age}}
[[Category:GameCube games]]