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Inkub
Inkub | |
---|---|
Developer(s) | Cosmonaut Games |
Publisher(s) | Cosmonaut Games |
Platform(s) | WiiWare |
Release date(s) | NA December 20, 2010 |
Genre(s) | Tower defense, Action, Strategy |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
In a strange and distant world you will have to lead a bionic vegetative growth enterprise. The objective of Inkub is to defend an incubator containing a growing specimen. To do this, you will be provided with different weapons and powers that will help you destroy, pause, or block these enemies. These threats will try to enter the incubator through the Plasma tubes that connect it with the life-giving energy that makes them grow.
Problems
Silent Close
Dolphin silently closes when starting a new game. Fixed by 3.5-424.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Inkub since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.5-430 | Windows XP | Athlon II X2 215 @ 3.6GHz | NVIDIA GeForce GT 440 | Completed about 10 rounds. With HLE all SFX is missing - only music playing, get 41-45FPS in game. With LLE-recompiler sound is shuttering, 34-37FPS. | †.fl.l). |
Gameplay Videos
- Cosmonaut Games (Developer)
- Cosmonaut Games (Publisher)
- North America (Release region)
- 2010 (Initial release year)
- Tower defense (Genre)
- Action (Genre)
- Strategy (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- WiiWare games