Progress Continues
We've already had 21541 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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James Bond 007: Nightfire: Difference between revisions
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.0-418|OS=Windows 7 x86|CPU=Intel Core 2 Quad Q9550 @ 3GHz|GPU=ATI Radeon HD 5750|result=Game playable ~55 FPS|tester=RootKernel}} | {{testing/entry|revision=3.0-418|OS=Windows 7 x86|CPU=Intel Core 2 Quad Q9550 @ 3GHz|GPU=ATI Radeon HD 5750|result=Game playable ~55 FPS|tester=RootKernel}} | ||
{{testing/entry|revision=3.0-772|OS=Windows 8 x64|CPU=Intel Core 2 DUO E8500 @ 3.2GHz|GPU=NVidia GeForce 9800GTX+|result= | {{testing/entry|revision=3.0-772|OS=Windows 8 x64|CPU=Intel Core 2 DUO E8500 @ 3.2GHz|GPU=NVidia GeForce 9800GTX+|result=MP playable at ~50 FPS, 100% speed. SP lagging when characters are in view. When the code cache cleared it seemed to fix that.|tester=Omar007}} | ||
{{testing/end}} | {{testing/end}} | ||