Ju-On: The Grudge: Difference between revisions
Line 20: | Line 20: | ||
There's a specific way to get this game running on most PCs. | There's a specific way to get this game running on most PCs. | ||
Graphics > Enhancements > Internal Resolution: 1x Native | Graphics > Enhancements > Internal Resolution: 1x Native | ||
The rest for Enhancements should be on minimum/disabled. | The rest for Enhancements should be on minimum/disabled. | ||
Graphics > Hacks*: | Graphics > Hacks*: | ||
X Skip EFB Access from CPU | X Skip EFB Access from CPU | ||
X Ignore Format Changes | X Ignore Format Changes | ||
EFB Copies | EFB Copies | ||
X Disable | X Disable | ||
External Frame Buffer | External Frame Buffer | ||
X Disable | X Disable | ||
Other | Other | ||
O Cache Display Lists | O Cache Display Lists | ||
X Disable Fog | X Disable Fog | ||
O Skip Dest. Alpha Pass | O Skip Dest. Alpha Pass | ||
X OpenMP Texture Decoder | X OpenMP Texture Decoder | ||
O Disable Lighting | O Disable Lighting | ||
X Disable Per-Pixel Depth | X Disable Per-Pixel Depth | ||
O OpenCL Texture Decoder | O OpenCL Texture Decoder | ||
Advanced | Advanced | ||
Everything unticked except for 'Disable Textures' in Debugging. | Everything unticked except for 'Disable Textures' in Debugging. | ||
Line 53: | Line 74: | ||
Audio Backend: DSound | Audio Backend: DSound | ||
Sample Rate: 48000 Hz | Sample Rate: 48000 Hz | ||
Revision as of 23:05, 18 July 2012
Ju-on: The Grudge is a graphic adventure video game developed for the Wii video game system. It is an adaptation of the Japanese horror film series Ju-on directed by Takashi Shimizu, who also helmed the original films. The game was developed by feelplus and published in Japan by AQ Interactive on July 30, 2009, and in North America by Xseed Games on October 13, 2009. A European release by Rising Star Games is planned for October 30, 2009.
Problems
Configuration
{{Config
There's a specific way to get this game running on most PCs.
Graphics > Enhancements > Internal Resolution: 1x Native
The rest for Enhancements should be on minimum/disabled.
Graphics > Hacks*:
X Skip EFB Access from CPU
X Ignore Format Changes
EFB Copies
X Disable
External Frame Buffer
X Disable
Other
O Cache Display Lists
X Disable Fog
O Skip Dest. Alpha Pass
X OpenMP Texture Decoder
O Disable Lighting
X Disable Per-Pixel Depth
O OpenCL Texture Decoder
Advanced
Everything unticked except for 'Disable Textures' in Debugging.
CONFIG
GENERAL
FrameLimit = Off | O Limit by FPS
AUDIO
X Enable DTK Music
Backend Settings
Audio Backend: DSound
Sample Rate: 48000 Hz
- References:
O = Unticked X = Ticked
This is the best configuration to get it running on Most mid-high end PCs. }}
Version Compatibility
The graph below charts the compatibility with Ju-On: The Grudge since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r716 | Windows 7 x64 | Intel Core i7-870 | nVidia GeForce GTX 460 | Game plays good, but Dolphin crashes after 15 minutes of playing (might my config?) | duhowpi |
r7671 | Windows XP x32 | Intel Core i3-2100k | nVidia GeForce 9800 GT | Game plays perfectly. No crashes, no bugs, no nothing. There's a specific configuration for this though. | Krywk |
Gameplay Videos
- Feelplus (Developer)
- Interactive (Publisher)
- Xseed Games (Publisher)
- Rising Star Games (Publisher)
- Ju-on (Series)
- Pages with redlink series
- Survival Horror (Genre)
- Graphic Adventure (Genre)
- Single-Player (Game mode)
- Wii Remote (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Untested for 10000+ revisions
- Survival horror games
- Wii games
- Graphic Adventure games