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Kanshaku Tamanage Kantarō no Tōkaidō Gojūsan-tsugi
|Kanshaku Tamanage Kantarō no Tōkaidō Gojūsan-tsugi|
|Platform(s)||Virtual Console, NES|
|Release date(s)|| Famicom|
JP July 3, 1986
JP October 14, 2008
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
Kanshaku Tamanage Kantarō no Tōkaidō Gojūsan-tsugi, take the role of a fireworks-maker named Kantaro (カン太郎?), who has completed his training in the city of Kyoto and seeks to return to his fiancee, Momoko-chan (ももこちゃん?), who lives in Edo. However, the evil merchant Gonzaemon (剛左衛門?) seeks to steal the secrets of fireworks manufacturing from Kantaro, and summons his cronies to harass him as he makes his way through the Tōkaidō route. Kantaro must defend himself by throwing firework grenades to fend off enemies. However, certain enemies are unaffected by grenades, and can only be killed off by explosions from grenades planted on the ground.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Kanshaku Tamanage Kantarō no Tōkaidō Gojūsan-tsugi since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|