12
edits
Progress Continues
We've already had 21539 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
(typos) |
mNo edit summary |
||
Line 38: | Line 38: | ||
OpenGL seems to be just like DirectX 9 except with the same outlines caused by AA, whether AA is on or not. | OpenGL seems to be just like DirectX 9 except with the same outlines caused by AA, whether AA is on or not. | ||
|antialiasing = Off | |antialiasing = Off | ||
|antialiasingnotes = Works before applying the distortion effect, causing a static outline while the model itself is moving | |antialiasingnotes = Works before applying the distortion effect on enemies, causing a static outline while the model itself is moving. | ||
|dspengine = LLE | |dspengine = LLE | ||
|dspenginenotes = Keeps cut-scene audio in sync | |dspenginenotes = Keeps cut-scene audio in sync |
edits