King Arthur

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King Arthur
King Arthur.jpg
Developer(s) Krome Studios
Publisher(s) Konami
Platform(s) GameCube
Release date(s) NA November 18, 2004
EU February 11, 2005
Genre(s) Action-adventure
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: King Arthur
See also...

Dolphin Forum thread
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Debug Symbol Files

Live the true story behind the epic legend of King Arthur and the Knights of the Round Table in King Arthur. Based on the 2004 King Arthur movie from producer Jerry Bruckheimer, the King Arthur game lets you take control of one of five heroes, including Arthur, Lancelot, and Guinevere, each with unique weapons and skills. With three modes of battle, motion-captured fighting sequences and moves, and cutscenes from the film, King Arthur re-creates the events of this legendary tale.


60Hz AR Codes


Enable 60Hz Mode [Ralf]


Secret XP Crash

As of 4.0-5143, the secret experience upgrades (shaped like a scroll) throughout the game will cause an Unknown Opcode error and hang Dolphin when collected. There is no known fix other than avoiding these specific upgrades in the game.

Off Center

Since at least 4.0.2, graphics throughout the game display smaller than normal and shifted to the left. Enabling Virtual XFB solves the issue.


This game has 16:9 display capability, but requires setting the game to "Widescreen" mode in the game's internal options, and setting Dolphin's Aspect Ratio to "Force 16:9". Using the widescreen hack is not recommended, as it will cause graphical glitches.


No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with King Arthur since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-12298 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
4.0-5143 Linux Ubuntu 14.10 Intel Core i3-3220 @ 3.3GHz NVIDIA GeForce GTX 650 Starts. Needs Virtual XFB. The secret XP upgrades cause the game to hang horribly when collected. Water effects and some attack animations look really bad causing extreme stretched textures without EFB to RAM, but EFB to RAM doesn't fully correct the issues either and it drops FPS from 30 to 15-20 while at 100% emulation speed which looks even worse. There's some other graphical issues that seem to be entirely random, like Dolphin rendering garbage at the top of the screen ingame. The gameplay is alright but even at the best of times it likes to drop to 80% speed without warning. Xerxes

Gameplay Videos