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(RegExp Mass Edit, line break cleanup, Template:Navigation fix) |
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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:Kirby's_Dream_Collection_boxart.jpeg|300px]] | ||
|developer | |developer = HAL Laboratory | ||
|publisher | |publisher = Nintendo | ||
|released | |series = Kirby | ||
|released = {{vgrelease|NA=September 16, 2012|JP=July 19, 2012}} | |||
|genre | |genre = Platform, Compilation | ||
|modes | |modes = Single-player, Multiplayer (4) | ||
|input | |input = Wii Remote, Classic Controller, GameCube Controller | ||
|forumlink | |forumlink = http://forums.dolphin-emu.org/Thread-wii-kirby-s-dream-collection | ||
}} | }} | ||
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== Emulation Information == | == Emulation Information == | ||
{{Problems/Controller Map Overlap}} | |||
=== Controller Disconnect === | === Controller Disconnect === | ||
Wii remotes disconnect after choosing a classic title, they can be reconnected. This behavior also occurs on the Wii. | Wii remotes disconnect after choosing a classic title, they can be reconnected. This behavior also occurs on the Wii. | ||
== Problems == | == Problems == | ||
{{Problems| | {{Problems|{{#vardefineecho:problems| | ||
=== | === <s>Kirby's Dream Land</s> === | ||
Kirby's Dream Land 3 requires a Texture Cache Accuracy setting other than Fast to prevent graphical redraw issues (e.g. cursor selection on pause screen). Corrected via INI update prior to {{Revision|5.0-6309}}. | |||
}}}} | |||
== Enhancements == | |||
=== Kirby's Adventure Blur IR > 1=== | |||
Kirby's Adventure handles Internal Resolution oddly. When using x1 native resolution the display is slightly blurred, this blurring is significantly increased with any even, higher IR. Odd IR seem to reduce or eliminate the blurring. | |||
=== Anti-aliasing === | === Anti-aliasing === | ||
Any anti-aliasing causes visual artifacts in Kirby's Adventure. 2x or 4x MSAA or SSAA will darken the image in Kirby 64: The Crystal Shards (8x is safe). | *Any anti-aliasing causes visual artifacts in Kirby's Adventure. | ||
*2x or 4x MSAA or SSAA will darken the image in Kirby 64: The Crystal Shards (8x is safe). | |||
== | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
<!-- Graphics --> | <!-- Graphics --> | ||
|internalres = 1x (native) | |internalres = 1x (native) | ||
|internalresnotes = Avoids distortion in Kirby's Adventure | |internalresnotes = Avoids distortion in Kirby's Adventure | ||
|antialiasing = Off | |antialiasing = Off | ||
|antialiasingnotes = Avoid visual artifacts in Kirby's Adventure and Kirby 64: The Crystal Shards | |antialiasingnotes = Avoid visual artifacts in Kirby's Adventure and Kirby 64: The Crystal Shards | ||
}} | }} | ||
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[[Category:Wii games]] | [[Category:Wii games]] | ||
[[Category:Ships with debugging symbols]] |
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