Kirby's Return to Dream Land: Difference between revisions

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{{testing/entry|revision=4.0-3369|OS=Windows 7|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Perfect 100%, 60FPS using lowest internal resolution, backend Direct3D, XFB enabled to virtual, V-sync enabled, idle skipping disabled, set your computer to high performance.|tester=Talos}}
{{testing/entry|revision=4.0-3369|OS=Windows 7|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Perfect 100%, 60FPS using lowest internal resolution, backend Direct3D, XFB enabled to virtual, V-sync enabled, idle skipping disabled, set your computer to high performance.|tester=Talos}}
{{testing/entry|revision=5.0-2464|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Runs 45-60 FPS depending of the zone. No graphical or sound bugs and minigames work perfectly. Used Native Resolution, XFB and V-sync disabled, used direct 3D and OpenAL.|tester=EblfIYH}}
{{testing/entry|revision=5.0-2464|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Runs 45-60 FPS depending of the zone. No graphical or sound bugs and minigames work perfectly. Used Native Resolution, XFB and V-sync disabled, used direct 3D and OpenAL.|tester=EblfIYH}}
{{testing/entry|revision=5.0-2951|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Performance improved since last test, now runs 60 FPS all time. Same settings as before.|tester=EblfIYH}}
{{testing/end}}
{{testing/end}}


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