Little King's Story: Difference between revisions
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== Problems == | == Problems == | ||
===Crashes=== | ===Crashes Prior to r6163=== | ||
The game crashes frequently, making it unplayable. After you have a saved game, during the intro the game will crash when after the "moo" sound. During the game, when you leave your home if you hear a cow moo, but one's not near you, it will crash. | The game crashes frequently, making it unplayable. After you have a saved game, during the intro the game will crash when after the "moo" sound. During the game, when you leave your home if you hear a cow moo, but one's not near you, it will crash. |
Revision as of 16:25, 21 October 2010
Little King's Story | |
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Developer(s) | Cing & Town Factory |
Publisher(s) | Nintendo |
Platform(s) | Wii |
Genre(s) | Life simulation, Action RPG, Strategy |
Mode(s) | Single-player |
Input methods | Wii Remote, Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Problems
Crashes Prior to r6163
The game crashes frequently, making it unplayable. After you have a saved game, during the intro the game will crash when after the "moo" sound. During the game, when you leave your home if you hear a cow moo, but one's not near you, it will crash.
The game will also crash frequently and without cause when in the town.
This was fixed in recent revisions, likely r6163
Configuration
No configuration changes are known to affect compatibility for this title.
Testing
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