Lost in Shadow: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:Lost in Shadow.png|300px]]
|developer = Hudson Soft
|developer = Hudson Soft
|publisher = {{vgrelease|AUS=Mindscape}}{{vgrelease|EU=Konami}}{{vgrelease|JP/NA|Hudson}}
|publisher = {{vgrelease|AUS=Mindscape}}{{vgrelease|EU=Konami}}{{vgrelease|JP/NA|Hudson Entertainment}}
|released={{vgrelease|JP = July 22, 2010|AUS=October 8, 2010|EU=October 15, 2010|NA=January 4, 2011}}
|released = {{vgrelease|JP = July 22, 2010|AUS=October 8, 2010|EU=October 15, 2010|NA=January 4, 2011}}
|genre = Puzzle platforming
|genre     = Puzzle, Platform
|modes = Single-player
|modes     = Single-player
|image = [[File:Lost in Shadow.png|300px]]
|input    = Wii Remote + Nunchuk
|forumlink = http://forums.dolphin-emu.org/Thread-wii-lost-in-shadow
|forumlink = http://forums.dolphin-emu.org/Thread-wii-lost-in-shadow
}}
}}


'''''Lost in Shadow''''', known as '''''A Shadow's Tale''''' in Australia and Europe and as {{SUBPAGENAME}} in Japan, is a puzzle platforming video game developed for Nintendo's [[Wii]] console by Hudson Soft, the first game of 2011. ''Lost in Shadow'' is played largely in the background of the game environment as the player controls a boy's shadow, which must climb the shadows of a tall tower, rife with puzzles and enemies. He is accompanied by a sylph that can alter the direction of the foreground light sources, altering the alignment of shadows upon which he climbs. There are times in the game when the boy is able to materialize into the 3D world and briefly interact with the objects themselves as opposed to simply their shadows.
'''''Lost in Shadow''''', known as '''''A Shadow's Tale''''' in Australia and Europe and as Kage no Tō (影の塔?, lit. "Tower of Shadows") in Japan, is a puzzle platforming video game developed for Nintendo's [[Wii]] console by Hudson Soft, the first game of 2011. ''Lost in Shadow'' is played largely in the background of the game environment as the player controls a boy's shadow, which must climb the shadows of a tall tower, rife with puzzles and enemies. He is accompanied by a sylph that can alter the direction of the foreground light sources, altering the alignment of shadows upon which he climbs. There are times in the game when the boy is able to materialize into the 3D world and briefly interact with the objects themselves as opposed to simply their shadows.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
}}}}


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Replace 'revision' with an SVN revision number (like 6789), a Dolphin release (like 3.0), or a git revision number (like 3.0-50)-->
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-774|OS=|CPU=Intel Core i5-750 @ 3.8GHz|GPU=nVidia GeForce GTX 570|result=Known Issues: Blurry shadow
{{testing/entry|revision=3.0-774|OS=|CPU=Intel Core i5-750 @ 3.8GHz|GPU=NVIDIA GeForce GTX 570|result=Known Issues: Blurry shadow
[http://www.youtube.com/watch?v=Fg4ZN7QMOA8  Lost In Shadow (Dolphin 3.0-415) (720HD)]|tester=iXOmega}}
[http://www.youtube.com/watch?v=Fg4ZN7QMOA8  Lost In Shadow (Dolphin 3.0-415) (720HD)]|tester=iXOmega}}
{{testing/entry|revision=3.0-774|OS=Windows 7 x64|CPU=AMD Phenom II X4 840 @ 3.2GHz|GPU=ATI Radeon HD 5700|result=Fully playable with patience. 30 FPS, 60% speed during gameplay.|tester=Sealion}}
{{testing/entry|revision=3.0-774|OS=Windows 7|CPU=AMD Phenom II X4 840 @ 3.2GHz|GPU=ATI Radeon HD 5700|result=Fully playable with patience. 30FPS, 60% speed during gameplay.|tester=Sealion}}
{{testing/entry|revision=3.0-863|OS=Windows|CPU=Intel Core i7-965 @ 3.2GHz|GPU=ATI Radeon HD 5870|result=DX11 a tendance à laisser le coin supérieur gauche flou et dans une résolution plus faible, DX9 marche mieux. En plus j'ai eu un souci le jeu n'est pas à 100% de sa vitesse, je ne sais pas pourquoi, mais c'est juste pour l'enregistrement.
 
(DX11 tends to leave the upper left corner in a blur and lower resolution, DX9 works better. In addition I had a problem the game is not at 100% speed, I do not know why, but it's just for recording.)
 
[https://www.youtube.com/watch?v=L0TuBE7B0MQ&hd=1 A shadow's tale - Wii - Dolphin - 1080p]|tester=TheLovinDK}}
{{testing/entry|revision=4.0-6219|OS=Windows 8.1|CPU=AMD Athlon II P340 Dual-Core @ 2.2GHz|GPU=AMD Mobility Radeon HD 5000|result=Fully playable with patience. 23-25FPS.|tester=kasht}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|Fg4ZN7QMOA8|(720P) Lost in Shadow gameplay on Dolphin|br}}
{{VideoGallery
|vid1=xk3d9A0V_x0|cap1=Dolphin Emulator 4.0.1 | Lost in Shadow (1080p HD) - Nintendo Wii
|vid2=Fg4ZN7QMOA8|cap2=(720P) Lost in Shadow gameplay on Dolphin
|vid3=L9p8_HwGxeU|cap3=(Wii) A Shadows Tale \ Lost in Shadow (run game on emul Dolphin) (720р)
}}


[[Category:Wii games]]
[[Category:Wii games]]
[[Category:Puzzle games]]
[[Category:Platform games]]
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