Mario Kart: Double Dash‼: Difference between revisions

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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Missing Lens Flare Effect ===
=== Missing Lens Flare Effect ===
If '''EFB Copies to Texture Only''' is set lens flare effects are not emulated. Disabling '''EFB Copies to Texture Only''' makes the lens flare appear as it should.
If '''EFB Copies to Texture Only''' is set lens flare effects are not emulated. Disabling '''EFB Copies to Texture Only''' makes the lens flare appear as it should.
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{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.6GHz|GPU=Intel HD 3000|result=After changing audio emulation to LLE recompiler, the game work perfect.|tester=23732}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.6GHz|GPU=Intel HD 3000|result=After changing audio emulation to LLE recompiler, the game work perfect.|tester=23732}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i7-3820QM @ 2.6GHz|GPU=NVIDIA GeForce GT 650M |result=Single player runs smoothly at 60FPS, excluding minor framerate drops during openings for circuits. Splitscreen is more intensive, dropping to 50FPS unless enhancements are lowered (e.g. Internal Resolution). Intro movie does not display, and must be skipped by pressing start (this issue is not present on 50Hz PAL). My optimal settings: Internal Resolution: 3x Native (2x or 1x Native for Splitscreen), Anisotropic Filtering: 16x, Fullscreen Resolution 2800x1800, DSP Emulator Engine: DSP LLE recompiler, Audio Backend: XAudio2. All other Dolphin settings are set to default. Note: If using DSP HLE emulation, music will stop working after first loop during race. The only way to fix this issue, is by restarting the Dolphin emulator. Using DSP LLE recompiler solves this issue. Using DSP LLE interpreter reduces framerate to 40~60FPS and audio becomes choppy.|tester=Pyro Paper Planes}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i7-3820QM @ 2.6GHz|GPU=NVIDIA GeForce GT 650M |result=Single player runs smoothly at 60FPS, excluding minor framerate drops during openings for circuits. Splitscreen is more intensive, dropping to 50FPS unless enhancements are lowered (e.g. Internal Resolution). Intro movie does not display, and must be skipped by pressing start (this issue is not present on 50Hz PAL). My optimal settings: Internal Resolution: 3x Native (2x or 1x Native for Splitscreen), Anisotropic Filtering: 16x, Fullscreen Resolution 2800x1800, DSP Emulator Engine: DSP LLE recompiler, Audio Backend: XAudio2. All other Dolphin settings are set to default. Note: If using DSP HLE emulation, music will stop working after first loop during race. The only way to fix this issue, is by restarting the Dolphin emulator. Using DSP LLE recompiler solves this issue. Using DSP LLE interpreter reduces framerate to 40~60FPS and audio becomes choppy.|tester=Pyro Paper Planes}}
{{testing/entry|revision=7687|OS=Windows Vista|CPU=Intel Mobile Core 2 Duo T @ 2.26GHz|GPU=NVIDIA GeForce 9400M|result=Works fine and is playable all time, but with any slowdowns.|tester=Samake03}}
{{testing/entry|revision=7687|OS=Windows Vista|CPU=Intel Mobile Core 2 Duo T @ 2.26GHz|GPU=NVIDIA GeForce 9400M|result=Works fine and is playable all time, but with any slowdowns.|tester=Samake03}}
{{testing/entry|revision=7687|OS=Windows 7|CPU=AMD Athlon 64 X2 4400 @ 2.2GHz|GPU=NVIDIA GeForce GT 440|result=Only 20-40FPS, sometimes too slow|tester=Endres}}
{{testing/entry|revision=7687|OS=Windows 7|CPU=AMD Athlon 64 X2 4400 @ 2.2GHz|GPU=NVIDIA GeForce GT 440|result=Only 20-40FPS, sometimes too slow|tester=Endres}}
{{testing/entry|revision=7714|OS=Windows 7|CPU=Intel Core i3-370M @ 2.4GHz|GPU=AMD Radeon HD 6370M|result=Playable: More CPU karts on screen greatly reduces the speed performance. Time trials work full speed|tester=}}
{{testing/entry|revision=7714|OS=Windows 7|CPU=Intel Core i3-370M @ 2.4GHz|GPU=AMD Radeon HD 6370M|result=Playable: More CPU karts on screen greatly reduces the speed performance. Time trials work full speed|tester=}}
{{testing/entry|revision=3.0-201|OS=Windows Vista|CPU=Intel Pentium 4 @ 3.0GHz|GPU=ATI Radeon X1300|result=Shading and light kind of takes away the textures. Seriously slow at around 15-30FPS with all back-ends except Direct3D 11, which of course, is just slower.|tester=Doubled-revolutions}}
{{testing/entry|revision=3.0-201|OS=Windows Vista|CPU=Intel Pentium 4 @ 3.0GHz|GPU=ATI Radeon X1300|result=Shading and light kind of takes away the textures. Seriously slow at around 15-30FPS with all back-ends except Direct3D 11, which of course, is just slower.|tester=Doubled-revolutions}}
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== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
{{VideoGallery
|vid1=cL43vDm1vGQ|cap1=Mario Kart Double Dash on Dolphin the Wii Emulator (1080p HD)
|vid1=cL43vDm1vGQ|cap1=Mario Kart Double Dash on Dolphin the Wii Emulator (1080p HD)
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