Mario Kart Wii: Difference between revisions

Minor adjustment, and Mii faces refinement.
(Redoing the wording. The performance stuff doesn't matter, and the crash bug is weirdly specific. Citing the issue report.)
(Minor adjustment, and Mii faces refinement.)
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=== Lens Flare Effect ===
=== Lens Flare Effect ===
If EFB copies is set to "Texture" the lens flare effect is not emulated. Setting EFB copies to "Ram" makes the lens flare appear as it should.
If EFB copies is set to "Texture" the lens flare effect is not emulated. Setting EFB copies to "Ram" makes the lens flare appear as it should.
*Note: If D3D is used, and set to EFB Copies to Ram so that the lens flare appears, crashes may occur on some tracks. EFB to Texture, while breaking the lens flare, will not crash on those tracks. OpenGL is immune to the crashes regardless of settings. See {{issue|6923}}.
*If D3D is used, and set to EFB Copies to Ram so that the lens flare appears, crashes may occur on some tracks. EFB to Texture, while breaking the lens flare, will not crash on those tracks. OpenGL is immune to the crashes regardless of settings. See {{issue|6923}}.


=== Cache Display Lists ===
=== Cache Display Lists ===
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=== Mii's Faces ===
=== Mii's Faces ===
Mii faces may disappear if EFB to Texture is used. The problem was greatly improved by {{revision|3.5-427}}, however faces may still disappear if graphics settings are adjusted during gameplay, or if entering/exiting fullscreen during a race. See {{issue|2112}}.
Mii faces may disappear if graphics settings are adjusted during gameplay, or if entering/exiting fullscreen during a race. To prevent this issue, avoid doing these things during play, or use EFB to Ram. If the faces disappear, they will return in the next race. See {{issue|2112}}.
{{image|RMCP01-1.png|A faceless Mii|br}}
{{image|RMCP01-1.png|A faceless Mii|br}}