Mario Kart Wii: Difference between revisions

m (Reordered fixed problems with the newest on the top.)
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=== Lens Flare Effect ===
=== Lens Flare Effect ===
If EFB copies is set to "Texture" the lens flare effect is not emulated. Setting EFB copies to "Ram" makes the lens flare appear as it should.
If '''EFB Copies to Texture Only''' is set lens flare effects are not emulated. Disabling '''EFB Copies to Texture Only''' makes the lens flare appear as it should.
*If D3D is used, and set to EFB Copies to RAM so that the lens flare appears, crashes may occur on some tracks. EFB to Texture, while breaking the lens flare, will not crash on those tracks. OpenGL is immune to the crashes regardless of settings. See {{issue|6923}}.
*If D3D is used, and disable '''EFB Copies to Texture Only''' so that the lens flare appears, crashes may occur on some tracks. '''EFB Copies to Texture Only''', while breaking the lens flare, will not crash on those tracks. OpenGL is immune to the crashes regardless of settings. See {{issue|6923}}.


=== Mii's Faces ===
=== Mii's Faces ===
Mii faces may disappear if graphics settings are adjusted during gameplay, or if entering/exiting fullscreen during a race. To prevent this issue, avoid doing these things during play, or use EFB to Ram. If the faces disappear, they will return in the next race. See {{issue|2112}}.
Mii faces may disappear if graphics settings are adjusted during gameplay, or if entering/exiting fullscreen during a race. If the faces disappear, they will return in the next race. To prevent this issue disable '''EFB Copies to Texture Only'''. See {{issue|2112}}.
{{image|RMCP01-1.png|A faceless Mii|br}}
{{image|RMCP01-1.png|A faceless Mii|br}}