Mario Party 6: Difference between revisions

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→‎<s>Mowtown</s>: General maintenance with AutoWikiBrowser in Bot mode
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|modes    = Single-player, Multiplayer (4)
|modes    = Single-player, Multiplayer (4)
|input    = GameCube Controller, GameCube Microphone
|input    = GameCube Controller, GameCube Microphone
|forumlink = http://forums.dolphin-emu.org/Thread-gc-mario-party-6
|forumlink = https://forums.dolphin-emu.org/Thread-gc-mario-party-6
}}
}}


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== Emulation Information ==
== Emulation Information ==
=== Microphone Configuration ===
=== Microphone Configuration ===
To enable Mic support go to Options -> Configure -> GameCube, and set Slot B to "Mic". Set its button to GCN Pad 2, it does not work on Pad 1.
To enable Mic support go to Options Configure GameCube, and set Slot B to "Mic". Set its button to GCN Pad 2, it does not work on Pad 1.


=== Network Mic ===
=== Network Mic ===
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{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== <s>Mowtown</s> ===
=== <s>Mowtown</s> ===
When the Mini-game "Mowtown" begins, the grass texture will delay a few seconds to update, making the players' progress invisible for a while. This can be fixed by set the '''Texture Cache Accuracy''' to "Medium" or "Safe". Refer {{issue|10703}}. Fixed in {{Revision|5.0-7714}}.
When the Mini-game "Mowtown" begins, the grass texture will delay a few seconds to update, making the players' progress invisible for a while. This can be fixed by set the '''Texture Cache Accuracy''' to "Medium" or "Safe". Refer {{issue|10703}}. Fixed in {{Revision|5.0-7714}}.


}}}}
}}}}
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=== 60Hz AR Codes ===
=== 60Hz AR Codes ===
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1938] ====
==== PAL[https://www.gc-forever.com/forums/viewtopic.php?f=38&t=1938] ====
<pre>Enable 60Hz Mode [Ralf]
<pre>Enable 60Hz Mode [Ralf]
3ZDD-J2N6-QEHFH
3ZDD-J2N6-QEHFH
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=5769|OS=Windows XP|CPU=Intel E5200 @ 3.37GHz|GPU=ATI Radeon HD 4670|result=[http://www.youtube.com/watch?v=PGbr-OvanaQ Mario Party 6 on Dolphin Emu (720p HD)]|tester=momkey78}}
{{testing/entry|revision=5769|OS=Windows XP|CPU=Intel E5200 @ 3.37 GHz|GPU=ATI Radeon HD 4670|result=[https://www.youtube.com/watch?v=PGbr-OvanaQ Mario Party 6 on Dolphin Emu (720p HD)]|tester=momkey78}}
{{testing/entry|revision=7442|OS=Windows 7|CPU=AMD Phenom II X4 910 @ 3GHz|GPU=AMD Radeon HD 6970|result=100% Speed, Perfect|tester=FHaze}}
{{testing/entry|revision=7442|OS=Windows 7|CPU=AMD Phenom II X4 910 @ 3 GHz|GPU=AMD Radeon HD 6970|result=100% Speed, Perfect|tester=FHaze}}
{{testing/entry|revision=7483|OS=Windows 7|CPU=Intel Celeron E3300 @ 2.5GHz|GPU=NVIDIA GeForce GT 240|result=Nearly perfect. Slows down a bit in some minigames.|tester=EliasYFGM}}
{{testing/entry|revision=7483|OS=Windows 7|CPU=Intel Celeron E3300 @ 2.5 GHz|GPU=NVIDIA GeForce GT 240|result=Nearly perfect. Slows down a bit in some minigames.|tester=EliasYFGM}}
{{testing/entry|revision=7687|OS=Windows 7|CPU=AMD Athlon 64 X2 4400 @ 2.2GHz|GPU=NVIDIA GeForce GT 440|result=Perfect|tester=Endres}}
{{testing/entry|revision=7687|OS=Windows 7|CPU=AMD Athlon 64 X2 4400 @ 2.2 GHz|GPU=NVIDIA GeForce GT 440|result=Perfect|tester=Endres}}
{{testing/entry|revision=3.0-427|OS=Windows 7|CPU=Intel Core i5-2300 @ 3GHz|GPU=NVIDIA GeForce GT 430|result=Perfect, some mini games have graphical glitches though.|tester=MiniBolt}}
{{testing/entry|revision=3.0-427|OS=Windows 7|CPU=Intel Core i5-2300 @ 3 GHz|GPU=NVIDIA GeForce GT 430|result=Perfect, some mini games have graphical glitches though.|tester=MiniBolt}}
{{testing/entry|revision=3.0-710|OS=Windows 7|CPU=Intel Core i3-2100 @ 3.1GHZ|GPU=AMD Radeon 7850|result=Almost perfect. 60FPS. Minor audio problems. One minigame will crash the game.|tester=Poply}}
{{testing/entry|revision=3.0-710|OS=Windows 7|CPU=Intel Core i3-2100 @ 3.1 GHz|GPU=AMD Radeon 7850|result=Almost perfect. 60FPS. Minor audio problems. One minigame will crash the game.|tester=Poply}}
{{testing/entry|revision=3.5-290|OS=Windows 7|CPU=Intel Core i3-2350 @ 2.3GHZ|GPU=NVIDIA GeForce 410M|result=Playable, (as in Mario Party 5) problems for music playback, no problem graphics (OpenGL) and full speed|tester=Dratal}}
{{testing/entry|revision=3.5-290|OS=Windows 7|CPU=Intel Core i3-2350 @ 2.3 GHz|GPU=NVIDIA GeForce 410M|result=Playable, (as in Mario Party 5) problems for music playback, no problem graphics (OpenGL) and full speed|tester=Dratal}}
{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=Intel Core i3-2330M @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Playable at full 60FPS when using DPS HLE emulation, but the BGM will stop playing.|tester=Oddlyoko2K}}
{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=Intel Core i3-2330M @ 2.2 GHz|GPU=Intel HD Graphics 3000|result=Playable at full 60FPS when using DPS HLE emulation, but the BGM will stop playing.|tester=Oddlyoko2K}}
{{testing/entry|revision=4.0|OS=Windows 7|CPU=Intel Core i5-2500K @ 4GHz|GPU=AMD Radeon HD 7850|result=Runs at full speed (50FPS PAL), there are no FPS drops, no problems with BGM even using HLE|tester=Dchilo}}
{{testing/entry|revision=4.0|OS=Windows 7|CPU=Intel Core i5-2500K @ 4 GHz|GPU=AMD Radeon HD 7850|result=Runs at full speed (50FPS PAL), there are no FPS drops, no problems with BGM even using HLE|tester=Dchilo}}
{{testing/entry|revision=4.0-9327|OS=Windows 10|CPU=AMD A10-8700P @ 1.8GHz|GPU=AMD Radeon R6 Graphics|result=Runs at 60 fps with V-sync, 3x Native Resolution for 1080p, Anti-Aliasing 4x MSAA|tester=EricMcCloud}}
{{testing/entry|revision=4.0-9327|OS=Windows 10|CPU=AMD A10-8700P @ 1.8 GHz|GPU=AMD Radeon R6 Graphics|result=Runs at 60 fps with V-sync, 3x Native Resolution for 1080p, Anti-Aliasing 4x MSAA|tester=EricMcCloud}}
{{testing/entry|revision=5.0-17995|OS=Manjaro 21.3|CPU=AMD Ryzen 5 5600X @ 3.7 GHz|GPU=NVIDIA GeForce RTX 3080|result=Runs at 60 fps with V-sync, 3x Native Resolution for 1080p, Anti-Aliasing 8x MSAA, Antisotropic Filtering 8x, Per pixel lighting|tester=Dashboy1998}}
{{testing/end}}
{{testing/end}}