Mario Party 7: Difference between revisions

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Undo revision 113910 by Jhonn (talk)
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m (Undo revision 113910 by Jhonn (talk))
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'''''Mario Party 7''''' (マリオパーティ 7 Mario Pāti Sebun) is the seventh in a series of board game style video games for Nintendo platforms and is the fourth and final title in the ''Mario Party'' series for the [[Nintendo GameCube]]. It was released in North America on November 7, 2005, in Japan on November 10, 2005, in Europe on February 10, 2006, and in Australia on June 8, 2006. It features 88 new minigames, makes use of the microphone peripheral introduced with ''[[Mario Party 6]]'', and includes six entirely new worlds (one world being unlocked).
'''''Mario Party 7''''' (マリオパーティ 7 Mario Pāti Sebun) is the seventh in a series of board game style video games for Nintendo platforms and is the fourth and final title in the ''Mario Party'' series for the [[Nintendo GameCube]]. It was released in North America on November 7, 2005, in Japan on November 10, 2005, in Europe on February 10, 2006, and in Australia on June 8, 2006. It features 88 new minigames, makes use of the microphone peripheral introduced with ''[[Mario Party 6]]'', and includes six entirely new worlds (one world being unlocked).
== Patches ==
=== 60Hz AR Codes ===
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1937] ====
<pre>Enable 60Hz Mode [Ralf]
8DKR-52F9-A2F4R
WE86-P67K-CPGJ0</pre>


== Problems ==
== Problems ==
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=== {{s}} Spinner Cell Minigame {{/s}} ===
=== {{s}} Spinner Cell Minigame {{/s}} ===
The Spinner Cell minigame eventually shows only a black screen. At the start of the game, it renders well but the characters are flickering. As the game continues, only the shadows are rendered, and finally the whole screen turns to black for the rest of the game. See {{issue|4684}}. Fixed by {{revision|4.0-1706}}.
The Spinner Cell minigame eventually shows only a black screen. At the start of the game, it renders well but the characters are flickering. As the game continues, only the shadows are rendered, and finally the whole screen turns to black for the rest of the game. See {{issue|4684}}. Fixed by {{revision|4.0-1706}}.
== Enhancements ==
=== 60Hz AR Codes ===
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1937] ====
<pre>Enable 60Hz Mode [Ralf]
8DKR-52F9-A2F4R
WE86-P67K-CPGJ0</pre>


== Configuration ==
== Configuration ==