Medal of Honor: Frontline: Difference between revisions

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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=3.5|OS=Windows 8|CPU=Intel Core i7-2600K @ 4.6GHz|GPU=NVIDIA GeForce GTX 670|result=Playable. Music/other audio missing with DSP HLE; works with DSP LLE. HUD & pause menu will flicker with XFB Disabled. Occasional minor slowdowns, and many cutscenes are jittery or broken.|tester=rewrite}}
{{testing/entry|revision=3.5|OS=Windows 8|CPU=Intel Core i7-2600K @ 4.6 GHz|GPU=NVIDIA GeForce GTX 670|result=Playable. Music/other audio missing with DSP HLE; works with DSP LLE. HUD & pause menu will flicker with XFB Disabled. Occasional minor slowdowns, and many cutscenes are jittery or broken.|tester=rewrite}}
{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=Intel Core i5-460 @ 2.53GHz|GPU=ATI Mobility Radeon HD 5650|result=Playable. The three intro movies are broken, but the rest of the game is well. Slow most of the time, especially during the first mission.|tester=Gicombat}}
{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=Intel Core i5-460 @ 2.53 GHz|GPU=ATI Mobility Radeon HD 5650|result=Playable. The three intro movies are broken, but the rest of the game is well. Slow most of the time, especially during the first mission.|tester=Gicombat}}
{{testing/entry|revision=4.0-8916|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=NVIDIA GeForce GTX 770|result=Very playable. No issues with audio or slowdown in the first few missions, running with XFB to correct UI issues. Opening cutscenes are broken due to VP6 codec. |tester=Philcsf}}
{{testing/entry|revision=4.0-8916|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 770|result=Very playable. No issues with audio or slowdown in the first few missions, running with XFB to correct UI issues. Opening cutscenes are broken due to VP6 codec. |tester=Philcsf}}
{{testing/end}}
{{testing/end}}