Mega Man 9: Difference between revisions
Jump to navigation
Jump to search
(→Configuration: I believe this works fine with OpenGL as well) |
No edit summary |
||
Line 76: | Line 76: | ||
* '''Resolution''': An even multiple of 640x480 (i.e. 1280x960, 1920x1140, etc.). Recent releases appear to need a slight adjustment from these values. | * '''Resolution''': An even multiple of 640x480 (i.e. 1280x960, 1920x1140, etc.). Recent releases appear to need a slight adjustment from these values. | ||
* '''EFB Scale''': Set this to ''Auto (Integral)'', not ''Auto (fractional)''. If this is set wrongly you'll get horizontal lines across the screen. | * '''EFB Scale''': Set this to ''Auto (Integral)'', not ''Auto (fractional)''. If this is set wrongly you'll get horizontal lines across the screen. | ||
== Testing == | |||
{{Testing}} | |||
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}--> | |||
|} | |||
==Gameplay Videos== | ==Gameplay Videos== |
Revision as of 16:22, 28 August 2010
Mega Man 9 | |
---|---|
Developer(s) | Inti Creates, Capcom |
Publisher(s) | Capcom |
Series | Mega Man |
Platform(s) | WiiWare |
Genre(s) | Platform, Action |
Mode(s) | Single-player |
Input methods | Wii Remote, Gamepad |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Mega Man 9 is a platform game developed by Capcom and Inti Creates. It is the ninth game in the original Mega Man series, and the first series re-release (not counting spin-offs) since the 1998 game and 2002 release of Mega Man & Bass. The game was published by Capcom in 2008 on the PlayStation Network, WiiWare and Xbox Live Arcade. Mega Man 9 continues Mega Man's fight against Dr. Wily and his robot creations.
Problems
Graphical glitches but it's playable.
- Megaman9-screenshot1.jpg
Start
- Megaman9-screenshot2.jpg
Stage select
- Megaman9-screenshot3.jpg
Gameplay
Configuration
This title does not need non-default settings to run properly.
Other Notes
- Resolution: An even multiple of 640x480 (i.e. 1280x960, 1920x1140, etc.). Recent releases appear to need a slight adjustment from these values.
- EFB Scale: Set this to Auto (Integral), not Auto (fractional). If this is set wrongly you'll get horizontal lines across the screen.
Testing
|}