Mega Man Network Transmission

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Revision as of 01:40, 6 June 2012 by Meiru (talk | contribs) (Testing)
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Mega Man Network Transmission
MMBNT.jpg
Platform(s) GameCube
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Mega Man Network Transmission
Perfect
GameIDs GREP08, GREJ08, GREE08
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Mega Man Network Transmission, known in Japan as Rockman EXE Transmission, is a video game developed by Arika and published by Capcom for the Nintendo GameCube video game console. The game was first released in Japan on March 6, 2003, North America the following June, and PAL regions the following July. Network Transmission is part of the Mega Man Battle Network series, which originated on the Game Boy Advance (GBA) handheld game console.


Problems

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Mega Man Network Transmission since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-13712 (current)
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.0-589 Windows 7 x64 SP1 i5 2500k @ 4.3GHz GTX 570 Fully playable at 60 FPS. NTSC version has cut-scene slowdown, and you're forced to watch the first one. You can skip the rest though. DSP HLE crashes; XAudio2 cuts BGM. Use DSP LLE recomplier with DSound. DX9 has graphical glitches so use DX11. Meiru

Gameplay Videos