Mega Man X: Command Mission: Difference between revisions

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(→‎Testing: ##GHz to ## GHz mass edit)
(General maintenance with AutoWikiBrowser)
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|modes    = Single-player
|modes    = Single-player
|input    = GameCube Controller, Game Boy Advance
|input    = GameCube Controller, Game Boy Advance
|forumlink = http://forums.dolphin-emu.org/Thread-gc-mega-man-x-command-mission
|forumlink = https://forums.dolphin-emu.org/Thread-gc-mega-man-x-command-mission
}}
}}


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== Emulation Information ==
== Emulation Information ==
=== <s>Missing audio after GBA connected</s> ===
=== <s>Missing audio after GBA connected</s> ===
When connecting a GBA emulator for "GBA <-> GCN" for the treasure hunter functionality, audio from Dolphin may behave incorrectly.  This can be resolved by dumping the DSP ROM from a Wii or GameCube; the reverse engineered DSPROM included with Dolphin does not work for this.
When connecting a GBA emulator for "GBA GCN" for the treasure hunter functionality, audio from Dolphin may behave incorrectly.  This can be resolved by dumping the DSP ROM from a Wii or GameCube; the reverse engineered DSPROM included with Dolphin does not work for this.


Fixed by {{revision|5.0-3723}}
Fixed by {{revision|5.0-3723}}
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{{testing/entry|revision=4.0-8586|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 760|result=I beat this game a very long time ago, and encountered some weird issues but overall was very, very well emulated.  Went back today to reproduce the missing audio issues and couldn't, declaring the game perfect.  Also tested GBA connectivity, it works properly.  LLE required for all sounds to play correctly.|tester=JMC4789}}
{{testing/entry|revision=4.0-8586|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 760|result=I beat this game a very long time ago, and encountered some weird issues but overall was very, very well emulated.  Went back today to reproduce the missing audio issues and couldn't, declaring the game perfect.  Also tested GBA connectivity, it works properly.  LLE required for all sounds to play correctly.|tester=JMC4789}}
{{testing/entry|revision=5.0|OS=Windows 8|CPU=Intel Core i3-2350M @ 2.3 GHz|GPU=Intel HD Graphics 3000|result=60 FPS at native resolution, CPU override 50%, and GCN-GBA connectivity using a cheap laptop.|tester=Anonymous}}
{{testing/entry|revision=5.0|OS=Windows 8|CPU=Intel Core i3-2350M @ 2.3 GHz|GPU=Intel HD Graphics 3000|result=60 FPS at native resolution, CPU override 50%, and GCN-GBA connectivity using a cheap laptop.|tester=Anonymous}}
{{testing/entry|revision=5.0-3725|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 760|result=It's been a long time since I last played this, but, I had to check it out with the GBA to GCN fixes.  I no longer lose audio when using GBA <-> GCN, making this game perfectly compatible with default settings.|tester=JMC4789}}
{{testing/entry|revision=5.0-3725|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 760|result=It's been a long time since I last played this, but, I had to check it out with the GBA to GCN fixes.  I no longer lose audio when using GBA GCN, making this game perfectly compatible with default settings.|tester=JMC4789}}
{{testing/end}}
{{testing/end}}