Mega Man X Collection: Difference between revisions

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→‎Testing: General maintenance with AutoWikiBrowser in Bot mode
(→‎Problems: caused by force texture filtering, now disabled by default)
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|modes    = Single-player, Multiplayer (2)
|modes    = Single-player, Multiplayer (2)
|input    = GameCube Controller
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-mega-man-x-collection
|forumlink = https://forums.dolphin-emu.org/Thread-gc-mega-man-x-collection
}}
}}


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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== <s>Grid with Force Texture Filtering</s> ===
Mega Man X 3, and perhaps others, may have image corruption appearing as thin lines when using Force Texture Filtering.  Force Texture Filtering is disabled by default for this game in {{revision|5.0-15181}}.
{{image|Mega Man X 3 Odd Grid.png|Grid when using Force Texture Filtering|br}}
=== <s>Sprite Problems</s> ===
=== <s>Sprite Problems</s> ===
Sprites create small gaps and glitches (most noticeable in X and X2). To correct it, set Texture Cache Accuracy to Safe. Now set by default.
Sprites create small gaps and glitches (most noticeable in X and X2). To correct it, set Texture Cache Accuracy to Safe. Now set by default.
}}}}


}}}}
== Enhancements ==
=== <s>Grid with Force Texture Filtering</s> ===
Mega Man X 3, and perhaps others, may have image corruption appearing as thin lines when using Force Texture Filtering. Force Texture Filtering is disabled by default for this game in {{revision|5.0-15181}}.
{{image|Mega Man X 3 Odd Grid.png|Grid when using Force Texture Filtering|br}}


== Configuration ==
== Configuration ==
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{{testing/entry|revision=6899|OS=Windows 7|CPU=Intel Core i7-860|GPU=ATI Radeon HD 4650|result=Runs perfect only minor problems|tester=}}
{{testing/entry|revision=6899|OS=Windows 7|CPU=Intel Core i7-860|GPU=ATI Radeon HD 4650|result=Runs perfect only minor problems|tester=}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=AMD Turion II|GPU=ATI Mobility Radeon HD 4200|result=Runs rather well, textures in X1 fixable by setting EFB Copies to RAM, enabling Cache, and setting to safest|tester=}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=AMD Turion II|GPU=ATI Mobility Radeon HD 4200|result=Runs rather well, textures in X1 fixable by setting EFB Copies to RAM, enabling Cache, and setting to safest|tester=}}
{{testing/entry|revision=3.5|OS=Windows 8.1|CPU=Intel Core i3 @ 2.5GHz|GPU=Intel HD Graphics 4000|result=Playable. Lag occurs sporadically in Storm Eagle's stage in X1, and Overdrive Ostrich's stage in X2. Audio crackles occasionally, the worst in FMVs in X3-X6, can be fixed by tapping the speed key. Sigma's third form in X4 is rendered undefeatable by normal means due to a collsion error. Can be bypassed by using the Ground Hunter on his head form.|tester=SableSugar}}
{{testing/entry|revision=3.5|OS=Windows 8.1|CPU=Intel Core i3 @ 2.5 GHz|GPU=Intel HD Graphics 4000|result=Playable. Lag occurs sporadically in Storm Eagle's stage in X1, and Overdrive Ostrich's stage in X2. Audio crackles occasionally, the worst in FMVs in X3-X6, can be fixed by tapping the speed key. Sigma's third form in X4 is rendered undefeatable by normal means due to a collsion error. Can be bypassed by using the Ground Hunter on his head form.|tester=SableSugar}}
{{testing/entry|revision=5.0-116|OS=Windows 10|CPU=Intel Core i7-4790k|GPU=NVIDIA GeForce GTX 980 Ti|result=Perfect!|tester=IceStrike256}}
{{testing/entry|revision=5.0-116|OS=Windows 10|CPU=Intel Core i7-4790K @ 4.0 GHz|GPU=NVIDIA GeForce GTX 980 Ti|result=Perfect!|tester=IceStrike256}}
{{testing/end}}
{{testing/end}}