Metroid: Other M: Difference between revisions

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== Testing ==
== Testing ==
{{Testing}}
{{Testing}}
{{Test Entry|revision=7121|OS=Linux x64 (Ubuntu 10.10)|CPU=Intel Core i7 920|GPU=nVidia GTX 260|result=Perfect.}}
{{Test Entry|revision=7121|OS=Linux x86 (Ubuntu 10.10)|CPU=Intel Core 2 Duo 6400|GPU=ATI 4850|result=Perfect.}}
{{Test Entry|revision=6546|OS=Linux x64 (Ubuntu 10.10)|CPU=Intel Core i7 920|GPU=nVidia GTX 260|result=Freezes after the screen saying to hold the remote on the side.}}
{{Test Entry|revision=6580|OS=Linux x86 (Ubuntu 10.10)|CPU=Intel Core 2 Duo 6400|GPU=ATI 4850|result=Freezes after the screen saying to hold the remote on the side.}}
{{Test Entry|revision=6580|OS=Windows 7 x64|CPU=AMD Phenom II x4 965 BE|GPU=ATI 5850|result=Running smooth (still playing game with no problems).}}
{{Test Entry|revision=6580|OS=Windows 7 x64|CPU=AMD Phenom II x4 965 BE|GPU=ATI 5850|result=Running smooth (still playing game with no problems).}}
{{Test Entry|revision=6816|OS=Linux x64 (Ubuntu 10.10)|CPU=Intel Core i7 Q 720|GPU=nVidia GTX 360M|result=Freezes after the screen saying to hold the remote on the side.}}
{{Test Entry|revision=6816|OS=Linux x64 (Ubuntu 10.10)|CPU=Intel Core i7 Q 720|GPU=nVidia GTX 360M|result=Freezes after the screen saying to hold the remote on the side.}}
{{Test Entry|revision=6861|OS=Windows 7 x64|CPU=AMD Athlon II 640 @ 3,3ghz|GPU=ATI 5570|result=SFX and Graphics of Ingame cutscenes are heavily out of synch because of speed limitations. In-Game is very playable.}}
{{Test Entry|revision=6861|OS=Windows 7 x64|CPU=AMD Athlon II 640 @ 3,3ghz|GPU=ATI 5570|result=SFX and Graphics of Ingame cutscenes are heavily out of synch because of speed limitations. In-Game is very playable.}}
{{Test Entry|revision=7121|OS=Linux x64 (Ubuntu 10.10)|CPU=Intel Core i7 920|GPU=nVidia GTX 260|result=Perfect.}}
{{Test Entry|revision=7121|OS=Linux x86 (Ubuntu 10.10)|CPU=Intel Core 2 Duo 6400|GPU=ATI 4850|result=Perfect.}}
|}
|}



Revision as of 14:47, 17 February 2011

Metroid: Other M
Metroid Other M.jpg
Developer(s) Project M
Publisher(s) Nintendo
Series Metroid
Platform(s) Wii
Genre(s) First-person action-adventure
Mode(s) Single-player
Input methods Wii Remote, Nunchuk
Compatibility 5Stars5.pngEdit rating: Metroid: Other M
Perfect
GameIDs
See also...

Search Dolphin Forums
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Metroid: Other M is a video game for the Wii developed by "Project M", a team consisting of staff members from Nintendo, Team Ninja, and D-Rockets. It was announced by Nintendo of America president and CEO Reggie Fils-Aime and a trailer was briefly shown during the Electronic Entertainment Expo 2009. The game features gameplay in both first- and third-person perspectives. Fils-Aime stated that Metroid: Other M would "take you deeper into Samus story", and also noted that the game would be a return to the style of the traditional series as opposed to the Prime series, though the game would have a "harder edge".

Problems

Crashes With HLE Audio

The DSP LLE is needed, only twice, to avoid crashes in the game. First , during the tutorial when the person says "OK , looking good" and second when the player is at the Sector 2 Elevator for the first time. The DSP HLE plug-in works fine for the rest of the game.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Audio

Config Setting Notes
Audio Backend DSP LLE Avoids crashes in intro and Sector 2 elevator

Testing

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Gameplay Videos