Metroid Prime: Trilogy: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:MetroidPrimeTrilogy.jpg|300px]]
|developer = Retro Studios
|developer = Retro Studios
|publisher = Nintendo
|publisher = Nintendo
|series = ''Metroid''
|series   = Metroid, Metroid Prime
|genre = First-Person Action Adventure
|released  = {{vgrelease|NA=August 24, 2009|EU=September 4, 2009|AUS=October 15, 2009}}
|modes = Single-Player, Multiplayer
|genre     = First-person action-adventure, First-person shooter, Action-adventure, Compilation
|platforms = [[Wii]]
|modes     = Single-player
|input = Wii Remote+Nunchuk
|input     = Wii Remote + Nunchuk
|image = [[File:MetroidPrimeTrilogy.jpg|300px]]
|forumlink = https://forums.dolphin-emu.org/Thread-wii-metroid-prime-trilogy--26043
}}
}}


'''''Metroid Prime: Trilogy''''' is an action-adventure video game compilation developed by Retro Studios and published by Nintendo for the [[Wii]] video game console. It features ''[[Metroid Prime]]'', ''[[Metroid Prime 2: Echoes]]'', and ''[[Metroid Prime 3: Corruption]]'' on a single dual-layer disc. The former two, which were originally released for the [[Nintendo GameCube]], have been updated with many of the features that were first implemented in the latter. It was released in North America on August 24, 2009, Europe on September 4, 2009, and in Australia on October 15, 2009. It comes packaged in a Steelbook case (only available in the North America release), contains an art booklet, and includes other features; it is one of three Wii games to come in a non-white keep case (the others being ''[[New Super Mario Bros. Wii]]'' and ''[[Zangeki no Reginleiv]]'').
'''''Metroid Prime: Trilogy''''' is a three-game collection for the Wii console that bundles all three landmark Metroid Prime games onto one disc and revamps the first two installments with intuitive Wii Remote controls, wide-screen presentation and other enhancements. Each game maintains its original storyline and settings, but now Metroid Prime and Metroid Prime 2: Echoes let players use their Wii Remote to aim with precision as heroine Samus Aran. Based on the breakthrough control system that debuted in Metroid Prime 3: Corruption, these new Wii controls bring an entirely new level of immersion and freedom to these milestone games. Players can access the game they want from a unified main menu that ties together all three adventures. Through a new unlockables system, players can gain access to in-game rewards such as music and artwork by accomplishing objectives across all three games.


== Game Pages ==
== Game Pages ==
This page should be used for specific issues with the [[Metroid Prime: Trilogy]] launcher. For individual game information, please see the following pages.
This page should be used for specific issues with the [[Metroid Prime: Trilogy]] launcher. For individual game information, please see the following pages.


*[[Metroid Prime (Metroid Prime: Trilogy)]]
<div style="float:left; padding:3px;">[[File:MPT Game Pages Prime1.png|link=Metroid Prime (Metroid Prime: Trilogy)]]</div>
*[[Metroid Prime 2: Echoes (Metroid Prime: Trilogy)]]
<div style="float:left; padding:3px;">[[File:MPT Game Pages Prime2.png|link=Metroid Prime 2: Echoes (Metroid Prime: Trilogy)]]</div>
*[[Metroid Prime 3: Corruption (Metroid Prime: Trilogy)]]
<div style="float:left; padding:3px;">[[File:MPT Game Pages Prime3.png|link=Metroid Prime 3: Corruption (Metroid Prime: Trilogy)]]</div>
<div style="clear:left;"></div>
 
== Emulation Information ==
=== Constant Wii Remote Disconnects ===
<!-- Shared problem with other Metroid Prime: Trilogy games -->
When using the MS Bluetooth Stack (the default Bluetooth stack on Windows) the game will think that the Wii Remote is constantly disconnecting. Pressing a button on the Wii Remote will restore it, but it will disconnect again seconds later. Disable '''Enable Speaker Data''' to remedy this problem. It's a problem bound to PC hardware and driver, you can also try [[Bluetooth Passthrough]], or follow this [[Wii Remote Plus (RVL-CNT-01-TR) Connection Guide#Windows|Wii Remote -TR Connection Guide]] anyhow to avoid the MS Bluetooth stack. DolphinBar is another viable solution for this problem.


== Problems ==
== Problems ==
=== Crash on Game Load ===
{{Problems|{{#vardefineecho:problems|
Emulation crashes when launching any of the games. This happens because Dolphin doesn't support soft-resets/multiple dol files yet. See {{Issue|233}}
=== <s>Save File Hang</s> ===
 
As of {{revision|5.0-2567}} the game will hang on creation of a savefile. To avoid issues, use an older version of Dolphin for now while the regression is worked on. This may only happen on the Windows version of Dolphin, as users on Linux reported no hang. Repaired in {{revision|5.0-2577}}
The problem can be worked around by replacing "main.dol" file in DATA-partition of ISO image to either rs5mp1_p, rs5mp2_p or rs5mp3_p.dol depending on which game you would like to play. All games can be booted using this method. See [http://forums.dolphin-emulator.com/showthread.php?tid=3792&pid=58342#pid58342 forums].
 
Please note that you will still need to use the original Metroid Prime trilogy launcher to create your saved game and choose your difficulty.  The process is...
* Load Metroid Prime Trilogy without any modification
* Create your new game, selecting which of the three games you'd like to play
* Attempt to load the game, which will freeze
* Stop emulation, and do the DOL swap described in [http://forums.dolphin-emulator.com/showthread.php?tid=3792&pid=58342#pid58342 this thread]
* Start up the modified image, which will load directly into the game using the save you created


You will need to follow this process to play a different game, or a different save file.  Basically, you are emulating the soft-reset that the Wii would usually do by exiting the game, and then loading the correct DOL manually.
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|enablespeakerdata      = Off
|enablespeakerdatanotes = Prevents Wii Remote disconnects if using MS Bluetooth Stack
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Replace 'revision' with an SVN revision number (like 6789), a Dolphin release (like 3.0), or a git revision number (like 3.0-50)-->
<!--Please only provide entries for the Metroid Prime: Trilogy LAUNCHER. Please visit the sub-game pages to add entries for individual games-->
{{VersionCompatibilityVersion|4492|**}}
{{VersionCompatibilityVersion|0|**|ES_Launch required}}
{{VersionCompatibilityVersion|3.5-268|****|ES_Launch merge}}
{{VersionCompatibilityVersion|3.5-367|***|Framelimiter slowdown problem}}
{{VersionCompatibilityVersion|3.5-380|****|Framelimiter problems fixed}}
{{VersionCompatibilityVersion|3.5-644|**|ES_Launch broken}}
{{VersionCompatibilityVersion|3.5-649|****|ES_Launch fixed}}
{{VersionCompatibilityVersion|3.5-1317|**|ES_Launch broken}}
{{VersionCompatibilityVersion|3.5-1392|****|ES_Launch fixed}}
{{VersionCompatibilityVersion|4.0-1953|****|ES_Launch finished: the game is fully functional, multiplayer and gamesaves work}}
{{VersionCompatibilityVersion|4.0-4724|**|ES_Launch broken}}
{{VersionCompatibilityVersion|4.0-4833|****|ES_Launch fixed}}
{{VersionCompatibilityVersion|5.0-2567|**|Saving broken, hangs within menus without a save.}}
{{VersionCompatibilityVersion|5.0-2577|****|Save regression fixed}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core i5-2500k @ 4.4GHz|GPU=AMD Radeon HD 6950 x2|result=Runs at a full 60fps with 2xNative Resolution (1920x1080), 4xSSAA and 4xAF. "Skip EFB Access from CPU" gets rid of graphics flickering and DSP HLE is needed to run at full speed. DSP LLE works but fps is cut in half. DOL swapping is required to play (see above)|tester=glight}}
<!--Please only provide entries for the Metroid Prime: Trilogy LAUNCHER. Please visit the sub-game pages to add entries for individual games-->
{{testing/entry|revision=3.0-141 ES_LAUNCH|OS=Windows 7|CPU=Intel Core 2 Quad QX9650 @ 4 GHz|GPU=ATI Radeon HD 5870|result=[https://www.youtube.com/watch?v=mylfKlqaEGc Metroid Prime: Trilogy on Dolphin - Wii Emu]|tester=Foxcor}}
{{testing/entry|revision=3.0-720|OS=Windows 7|CPU=Intel Core 2 Duo E7600 @ 3.06 GHz|GPU=NVIDIA GeForce 9800 GT|result=Metroid 2 runs at 30-40FPS very playable with Direct3D9 EFB Copies=Ram for visor scanning Must use dol method for each game. Metroid 3 runs 30-40FPS EFB Copies to RAM for visor scanning|tester=GodsSins}}
{{testing/entry|revision=3.5-268|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.7 GHz|GPU=NVIDIA GeForce GTX 275|result=ES_Launch merger. Successfully launched Prime 3, used the home button to go back to the main launcher, and then launched Prime 2. Everything works correctly. There are some minor issues, such as the FMVs lagging behind audio, but that's not new.|tester=MayImilae}}
{{testing/entry|revision=3.5-379|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.3 GHz|GPU=NVIDIA GeForce GTX 680 x2|result=100% emulation, there's no stuttering or lagging. Minor problems, such as 3 pixels at the middle of the screen. It's a bit annoying but easy to ignore. NVIDIA GeForce 3D vision isn't working, possibly a Dolphin problem. Settings used: Direct3D9, no AA, no Anisotropic filtering, HLE audio (seems to work right, without any problems), 1440x900 full-screen resolution. For more info click [https://www.youtube.com/watch?v=cWp5M9TKSpo here]|tester=Megamew28}}
{{testing/entry|revision=4.0-3532|OS=Windows 7|CPU=Intel Core i7-4770K @ 3.5 GHz|GPU=NVIDIA GeForce GTX 750 Ti|result=Game launches fine, but I'm unable to play anything. Prime 1 and 3 claim that the Wii Remote has disconnected, Prime 3 simply goes black and freezes, with some odd pixels in the center of the screen. Prime 2 gets as far as some sort of menu but it's impossible to input using Wii Remotes. Disabling Speaker Data has no affect. Running OpenGL, XAudio2, and using the DolphinBar.|tester=BillyAlt}}
{{testing/entry|revision=4.0-5550|OS=Windows 8.1|CPU=Intel Core i5-4670K @ 4.4 GHz|GPU=NVIDIA GeForce GTX 970|result=One small issue - The Wii Remote gets disconnected every time I load my save game, which is easily fixed with alt+f5. Prime 2 runs flawlessly, completed the game without any issues. Prime 3 runs well in the latest builds, gone are the audio issues from earlier revisions. Currently just got Plasma Beam in Prime 3, and everything is working just fine now. Mouse and keyboard controls work well enough to enable a full play through without an actual Wii Remote. Not sure about Prime 1 as I refuse to play the trilogy version due to removal of sequence breaking.|tester=Andr0idOS}}
{{testing/entry|revision=5.0|OS=Linux 4.8.15|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=AMD Radeon R7 250E|result=IR 2x, very little stuttering. Skip EFB Access from CPU speeds up emulation to a near-perfection point. |tester=lmello}}
{{testing/entry|revision=5.0-11819|OS=Windows 10|CPU=Intel Core i7-7700K @ 4.2 GHz|GPU=NVIDIA GeForce GTX 970|result=All games ran on 60FPS all the time. There were only occasional slowdowns at certain parts of each game. In Prime 1 when looking up at the rain during the Ridley boss fight; In Prime 2 when a Rezbit is uploading a virus to your suit making your visor flicker; In Prime 3 on the G.F.S. Valhalla when the rooms "Docking Bay 5" and "Hangar A Access" are connected and  visible at the same time.|tester=TowerTowel}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
|vid1=il2kWHHp5Bo|cap1=Dolphin Emulator 4.0.2 - Metroid Prime: Trilogy (1080p HD) - Nintendo Wii
|vid2=Vs8GOzptjxw|cap2=Dolphin Emulator 4.0-5991 - Metroid Prime Trilogy (Metroid Prime 1) Gameplay test
}}
{{Navigation/Metroid}}


{{Navigation Metroid}}
[[Category:Wii games]]
[[Category:Wii games]]
[[Category:First-person shooter games]]
[[Category:Dual Layer Disc games]]
[[Category:Action-adventure games]]
[[Category:Multiplayer games]]