Metroid Prime: Trilogy: Difference between revisions

Updating problems. The disconnecting on loading a save issue is part of the "multiplayer menu is empty" bug and how the game disconnects wiimotes when loading a game. It is no longer an issue.
(Updating problems. The disconnecting on loading a save issue is part of the "multiplayer menu is empty" bug and how the game disconnects wiimotes when loading a game. It is no longer an issue.)
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'''''Metroid Prime: Trilogy''''' is an action-adventure video game compilation developed by Retro Studios and published by Nintendo for the [[Wii]] video game console. It features ''[[Metroid Prime]]'', ''[[Metroid Prime 2: Echoes]]'', and ''[[Metroid Prime 3: Corruption]]'' on a single dual-layer disc. The former two, which were originally released for the [[Nintendo GameCube]], have been updated with many of the features that were first implemented in the latter. Metroid Prime Trilogy comes packaged in a Steelbook case (only available in the North America release), contains an art booklet, and includes other features; it is one of a handful of Wii games to come in a non-white DVD case.
'''''Metroid Prime: Trilogy''''' is an action-adventure video game compilation developed by Retro Studios and published by Nintendo for the [[Wii]] video game console. It features ''[[Metroid Prime]]'', ''[[Metroid Prime 2: Echoes]]'', and ''[[Metroid Prime 3: Corruption]]'' on a single dual-layer disc. The former two, which were originally released for the [[Nintendo GameCube]], have been updated with many of the features that were first implemented in the latter. The Collector's Edition of Metroid Prime Trilogy came packaged in a Steelbook case, containing an art booklet and includes other features; it is one of a handful of Wii games to come in a non-white DVD case.


== Game Pages ==
== Game Pages ==
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=== Constant Wii Remote Disconnects ===
=== Constant Wii Remote Disconnects ===
Since {{revision|3.5-471}}, when using the MS Bluetooth Stack (the default bluetooth stack on Windows) the game will think that the wiimote is constantly disconnecting. Pressing Alt-F5 will restore it, but it will disconnect again seconds later. Disable "Enable Speaker Data" to solve this problem, or avoid the MS bluetooth stack by using the Toshiba Stack or Dolphinbar.
Since {{revision|3.5-471}}, when using the MS Bluetooth Stack (the default bluetooth stack on Windows) the game will think that the wiimote is constantly disconnecting. Pressing a button on the wiimote will restore it, but it will disconnect again seconds later. Disable "Enable Speaker Data" to solve this problem, or avoid the MS bluetooth stack by using the Toshiba Stack or Dolphinbar.
Disconnects also occur using an "Emulated Wii Remote" on {{revision|4.0-5849}}.  After loading a game save file you must press alt+F5 to reconnect the wiimote.
Disconnects that occur while playing the game require you to modify the wiimote controller settings from "Emulated Wii Remote" to "None" and back to "Emulated Wii Remote" in order to reconnect.


=== Multiplayer Menu is Empty ===
=== <s>Multiplayer Menu is Empty</s> ===
When loading the multiplayer menu, the MP2 menu will appear but no items will be displayed within it. This is because the game disconnected the wiimote while switching dols, but it doesn't give you a "wiimote is disconnected" alert to tell you to reconnect the wiimote. Press Alt-F5 twice and the menu will appear.  
When loading the multiplayer menu, the MP2 menu will appear but no items will be displayed within it. This is because the game disconnected the wiimote while switching dols, but it doesn't give you a "wiimote is disconnected" alert to tell you to reconnect the wiimote. Press Alt-F5 twice and the menu will appear. Fixed in {{revision|4.0-7034}}, just press a button on the wiimote and the menu will appear.


=== <s>Launching a game sends you to the System Menu</s> ===
=== <s>Launching a game sends you to the System Menu</s> ===